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Paint on Keyboard! 🎨

Paint on Keyboard! 🎨

A Roblox experience owned by Joysome Games.

PuzzleENASMRPuzzleSocial Co-op

Description (written by the developer; not a statement by this register)

⬜ There’s something satisfying about pressing the keys... Here, every press fills in part of a picture! Each key is a colored pixel. Pick an image, load it onto your keyboard, and press the keys color by color as your artwork comes to life! 🎧 Satisfying ASMR key clicks ⬜ Every key is part of the picture 🖼️ Choose from tons of images 🌈 Follow the numbers and press 👥 Paint together with friends ✨ Share finished art in the global gallery 👍 Like the game if you enjoy it! What will your first keyboard masterpiece be? ✨ Inspired by Paint an Album & Paint Anything Tags: Keyboard Painting, Keyboard Painting by Numbers, Keyboard by Numbers

Last updated by the developer 20 Aug 2026, 00:09 UTC.

98
playing (measured 21 Aug 2026, 21:50 UTC)
445,666
lifetime visits
73%
liked (113 👍 / 41 👎)
1,177
favourites (2.6 per 1k visits)
5 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9612411014 August 2026 — 96 players21 August 2026 — 124 players21 August 2026 — 98 players9814 August 202621 August 2026
3 measurements spanning 8 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–128 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5098-26
21 Aug 2026, 20:54124+28
14 Aug 2026, 05:2396first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Paint! [PERMANENT]
299 R$
3X Brush Radius [PERMANENT]
179 R$
2X Brush Radius [PERMANENT]
119 R$
2X XP [PERMANENT]
119 R$
No Hint Cooldown [PERMANENT]
89 R$
2X SPEED! [PERMANENT]
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome367,696 · 100.0% win
1,000 Keys Painted · collection124,025 · 88.2% win
First Canvas! · welcome95,358 · 77.7% win
5,000 Keys Painted · collection15,153 · 14.2% win
5 Canvases! · collection5,135 · 6.5% win
10,000 Keys Painted · collection3,303 · 3.6% win
10 Canvases · collection456 · 0.90% win
Global Painter! · other412 · 0.00% win
50,000 Keys Painted · collection49 · 0.10% win
25 Canvases · collection34 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

667369.515 August 2026 — 66 % liked21 August 2026 — 71 % liked21 August 2026 — 71 % liked25 August 2026 — 73 % liked15 August 202625 August 2026
4 measurements spanning 10 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:0373+2
21 Aug 2026, 21:5071no change
21 Aug 2026, 20:5471+5
15 Aug 2026, 02:0266first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.