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Walk to Color 🎨

Walk to Color 🎨

A Roblox experience owned by Man Face Artist.

PuzzleENcoloringnumber blocksunlockable levels

Walk to Color is a puzzle experience created on 2025-10-22. It has recorded 18,416,640 lifetime visits and 14,908 favorites. Currently, 32 users are playing. The game holds an 83% like percentage. The description mentions color blocks, level unlocking, and trail collection features.

Description (written by the developer; not a statement by this register)

🌟 Welcome to Walk to Color 🎨 Color blocks by numbers 🔓 Unlock new levels 🌈 Collect epic trails 👍 Be sure to like and favorite this game if you enjoyed it! ⭐

Last updated by the developer 26 May 2026, 14:49 UTC.

32
playing (measured 10 Aug 2026, 19:05 UTC)
18,416,640
lifetime visits
83%
liked (2,850 👍 / 575 👎)
15,160
favourites (0.8 per 1k visits)
22 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:0536first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
299 R$
Magic Carpet [FLY]
59 R$
Paintbrush [OP]
49 R$
Max Speed [PERMANENT]
39 R$
Sprint [PERMANENT]
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,381,400 · 100.0% win
Complete Level 1 · progression8,030,989 · 85.4% win
Complete Level 3 · progression4,087,635 · 52.8% win
Complete Level 5 · progression2,085,249 · 30.9% win
Complete Level 10 · progression817,944 · 15.8% win
Complete Level 25 · progression30,878 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1983no change
23 Aug 2026, 17:0383no change
13 Aug 2026, 17:0183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.