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[GUILD🛡️] Anime Card Farm

[GUILD🛡️] Anime Card Farm

A Roblox experience owned by Anime Card Factory.

TycoonENanimecard collectionidle/incremental

Packs open and money accrues even offline in Anime Card Farm, a tycoon from 2026 with a guild feature. Favorites total 2,090,445 and lifetime visits 84,501,666. The like ratio is 97 percent. 5,644 players are on now.

Description (written by the developer; not a statement by this register)

💤 PACKS OPEN AND MONEY GENERATES WHILE YOU ARE OFFLINE 🤑 👋 Welcome to Anime Card Factory! How to Play: 📦 Open card packs and reveal Anime Cards! ✨ Upgrade your cards to earn even more money! 💰 Buy more EPIC packs & flex your cards! 🧬 Find rare MUTATED cards with insane boosts 🔥 Have the BEST Cards and climb the leaderboard! 👍 Like the game and join the group for updates!

Last updated by the developer 24 Oct 2026, 15:24 UTC.

3,723
playing (measured 27 Oct 2026, 00:50 UTC)
89,220,057
lifetime visits
97%
liked (109,294 👍 / 2,931 👎)
2,227,865
favourites (25.0 per 1k visits)
9 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3,00624,49113,748.53,7236 October 202627 October 2026
500 measurements spanning 21 days, net -704. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 00:503,723+150
26 Oct 2026, 23:503,573-219
26 Oct 2026, 22:503,792-98
26 Oct 2026, 21:503,890-122
26 Oct 2026, 20:504,012-187
26 Oct 2026, 19:504,199-315
26 Oct 2026, 18:504,514-475
26 Oct 2026, 17:504,989-402
26 Oct 2026, 16:505,391-300
26 Oct 2026, 15:505,691-157
26 Oct 2026, 14:505,848-28
26 Oct 2026, 13:505,876+118
26 Oct 2026, 12:505,758+196
26 Oct 2026, 11:505,562+291
26 Oct 2026, 10:505,271+59
26 Oct 2026, 09:505,212+319
26 Oct 2026, 08:504,893+41
26 Oct 2026, 07:504,852+55
26 Oct 2026, 06:504,797-58
26 Oct 2026, 05:504,855first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Conveyor
899 R$
4x Luck [STACKS]
499 R$
1.5x Craft Speed [NEW]
349 R$
2x Roll Speed [NEW]
299 R$
2x Tower Speed [NEW]
199 R$
V.I.P [OP]
199 R$
2x Luck [STACKS]
149 R$
2x CASH
119 R$
2x Offline Cash
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

979897.521 August 202627 October 2026
1550 measurements spanning 66 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1550
Measured (UTC)% likedChange
27 Oct 2026, 00:5097no change
26 Oct 2026, 23:5097no change
26 Oct 2026, 22:5097no change
26 Oct 2026, 21:5097no change
26 Oct 2026, 20:5097no change
26 Oct 2026, 19:5097no change
26 Oct 2026, 18:5097no change
26 Oct 2026, 17:5097no change
26 Oct 2026, 16:5097no change
26 Oct 2026, 15:5097no change
26 Oct 2026, 14:5097no change
26 Oct 2026, 13:5097no change
26 Oct 2026, 12:5097no change
26 Oct 2026, 11:5097no change
26 Oct 2026, 10:5097no change
26 Oct 2026, 09:5097no change
26 Oct 2026, 08:5097no change
26 Oct 2026, 07:5097no change
26 Oct 2026, 06:5097no change
26 Oct 2026, 05:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.