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Capture for Magic!

Capture for Magic!

A Roblox experience owned by Esteemed Moai Society.

OtherENhexagon gridterritory capturemagic spells

Capture for Magic! is an other genre Roblox experience created on 2026-05-12. The game records 175 concurrent players, 8,876,548 lifetime visits, a 62% like percentage, and 30,616 favorites.

Description (written by the developer; not a statement by this register)

Capture the Colors! 🎨 Use your powerful Magic Spells! 🪄🔥 Defeat your friends with Ultimate Magic! ⭐ Inspired by paper io and other color tile hexagon grid land capture map draw io games.

Last updated by the developer 5 Oct 2026, 08:45 UTC.

414
playing (measured 26 Oct 2026, 18:50 UTC)
8,891,811
lifetime visits
62%
liked (9,057 👍 / 5,535 👎)
30,616
favourites (3.4 per 1k visits)
12 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

165970567.54145 October 202626 October 2026
500 measurements spanning 21 days, net -251. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–1,091 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 18:50414+14
26 Oct 2026, 17:50400+32
26 Oct 2026, 16:50368-16
26 Oct 2026, 15:50384+15
26 Oct 2026, 14:50369-17
26 Oct 2026, 13:50386+97
26 Oct 2026, 12:50289+73
26 Oct 2026, 11:50216-2
26 Oct 2026, 10:50218+43
26 Oct 2026, 09:50175-25
26 Oct 2026, 08:50200+35
26 Oct 2026, 07:50165-100
26 Oct 2026, 06:50265-26
26 Oct 2026, 05:50291-40
26 Oct 2026, 04:50331-82
26 Oct 2026, 03:50413-100
26 Oct 2026, 02:50513no change
26 Oct 2026, 01:50513+49
26 Oct 2026, 00:50464+30
25 Oct 2026, 23:50434first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

60626114 August 202626 October 2026
1579 measurements spanning 74 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1579
Measured (UTC)% likedChange
26 Oct 2026, 18:5062no change
26 Oct 2026, 17:5062no change
26 Oct 2026, 16:5062no change
26 Oct 2026, 15:5062no change
26 Oct 2026, 14:5062no change
26 Oct 2026, 13:5062no change
26 Oct 2026, 12:5062no change
26 Oct 2026, 11:5062no change
26 Oct 2026, 10:5062no change
26 Oct 2026, 09:5062no change
26 Oct 2026, 08:5062no change
26 Oct 2026, 07:5062no change
26 Oct 2026, 06:5062no change
26 Oct 2026, 05:5062no change
26 Oct 2026, 04:5062no change
26 Oct 2026, 03:5062no change
26 Oct 2026, 02:5062no change
26 Oct 2026, 01:5062no change
26 Oct 2026, 00:5062no change
25 Oct 2026, 23:5062first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.