Eat Slimes to Grow HUGE
A Roblox experience owned by Banana Studios Games.
SimulatorENgrowth mechanicleaderboardsteam battle
Eat Slimes to Grow HUGE is a simulator experience created on January 6, 2024. It currently has 236 players online. The game has accumulated 97,756,520 lifetime visits and 1,687,088 favorites. User engagement metrics show a 72% like percentage. The title features gameplay centered on consuming entities to increase size and compete on leaderboards.
Description (written by the developer; not a statement by this register)
👍 LIKE and JOIN the group to get +1,000 starting size! 👍 🔴 Welcome to Eat Slimes to Grow HUGE! Eat up smaller blobs to become big and eat other players to become the biggest in the server! Top the leaderboards, earn EPIC skins and more! 🔴 📮 UPDATE 12: ⭐️ New Gamemode system 🤝 New Teams Gamemode 🐛 Lots of bug fixes ❌ All exploits should now be patched Update 12 coming soon! Have fun, and thanks for playing! If you enjoyed, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!
Last updated by the developer 11 Aug 2026, 15:32 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 10:50 | 217 | +29 |
| 4 Sept 2026, 09:50 | 188 | +6 |
| 4 Sept 2026, 08:50 | 182 | +29 |
| 4 Sept 2026, 07:50 | 153 | +27 |
| 4 Sept 2026, 06:50 | 126 | +9 |
| 4 Sept 2026, 05:50 | 117 | -13 |
| 4 Sept 2026, 04:50 | 130 | -20 |
| 4 Sept 2026, 03:50 | 150 | -29 |
| 4 Sept 2026, 02:50 | 179 | -23 |
| 4 Sept 2026, 01:50 | 202 | -38 |
| 4 Sept 2026, 00:50 | 240 | +10 |
| 3 Sept 2026, 23:50 | 230 | +30 |
| 3 Sept 2026, 22:50 | 200 | +15 |
| 3 Sept 2026, 21:50 | 185 | -42 |
| 3 Sept 2026, 20:50 | 227 | +26 |
| 3 Sept 2026, 19:50 | 201 | -25 |
| 3 Sept 2026, 18:50 | 226 | +2 |
| 3 Sept 2026, 17:50 | 224 | -23 |
| 3 Sept 2026, 16:50 | 247 | +36 |
| 3 Sept 2026, 15:50 | 211 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 10:50 | 72 | no change |
| 4 Sept 2026, 09:50 | 72 | no change |
| 4 Sept 2026, 08:50 | 72 | no change |
| 4 Sept 2026, 07:50 | 72 | no change |
| 4 Sept 2026, 06:50 | 72 | no change |
| 4 Sept 2026, 05:50 | 72 | no change |
| 4 Sept 2026, 04:50 | 72 | no change |
| 4 Sept 2026, 03:50 | 72 | no change |
| 4 Sept 2026, 02:50 | 72 | no change |
| 4 Sept 2026, 01:50 | 72 | no change |
| 4 Sept 2026, 00:50 | 72 | no change |
| 3 Sept 2026, 23:50 | 72 | no change |
| 3 Sept 2026, 22:50 | 72 | no change |
| 3 Sept 2026, 21:50 | 72 | no change |
| 3 Sept 2026, 20:50 | 72 | no change |
| 3 Sept 2026, 19:50 | 72 | no change |
| 3 Sept 2026, 18:50 | 72 | no change |
| 3 Sept 2026, 17:50 | 72 | no change |
| 3 Sept 2026, 16:50 | 72 | no change |
| 3 Sept 2026, 15:50 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.