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Hello Kitty'S PRISON RUN! (Obby)

Hello Kitty'S PRISON RUN! (Obby)

A Roblox experience owned by Hello Kittens Studio.

ObbyENescapesecurity systemsguards

Hello Kitty'S PRISON RUN! (Obby) is an obby experience created on 2026-05-13. It has accumulated 1,599,977 lifetime visits and 263,603 favorites. Currently, 465 users are playing. The experience holds a 75% like percentage. The description mentions escaping prison security systems and avoiding guards.

Description (written by the developer; not a statement by this register)

Are you ready to break out of Prison?! Well let's do this! 🔒 Welcome to Hello Kitty'S PRISON RUN OBBY. This is just not fair, so it looks like it's finally time to ESCAPE! This will be no easy task, though. You must traverse and break through prison security systems and avoid the guards. Can you ESCAPE PRISON? 💰 Buying the gamepasses and Donations really helps me out! 💰 ----------------------------------------------------------- ~ignore Tags: Digital Circus, Jax, Pomni, barby, Survive, Chef , Prison, poppy playtime , Jail , Obby , Robot, Robot Teacher, Ben, Evil Teacher, Rainbow friends, Baller, Robot, Mother, Siren Cop, SWAT, SWAT Car, Son, Kid friend, Candy, Candy Barry, Survive, Barry, Chef , Prison , Jail , Obby , Robot, Rainbow friends baby, Grimace, Freddy, Chica, Bonnie, Springtrap, Purple guy, FNAF movie, FNAF, Mother barry, Siren Cop,Baby barry, Baby Bobby, Red baby, baby blue, minecraft, minecraft movie, i'm steve, steve, mr ring a ding, lux imperator, Hello Kitty

Last updated by the developer 14 May 2026, 17:01 UTC.

707
playing (measured 23 Aug 2026, 16:50 UTC)
2,109,344
lifetime visits
70%
liked (123 👍 / 53 👎)
263,603
favourites (125.0 per 1k visits)
13 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

260707483.510 August 2026 — 458 players21 August 2026 — 397 players21 August 2026 — 407 players21 August 2026 — 338 players21 August 2026 — 317 players22 August 2026 — 487 players22 August 2026 — 494 players22 August 2026 — 441 players22 August 2026 — 365 players22 August 2026 — 327 players22 August 2026 — 283 players22 August 2026 — 260 players22 August 2026 — 316 players22 August 2026 — 397 players22 August 2026 — 445 players22 August 2026 — 494 players22 August 2026 — 596 players22 August 2026 — 632 players22 August 2026 — 652 players22 August 2026 — 640 players22 August 2026 — 655 players22 August 2026 — 623 players22 August 2026 — 618 players22 August 2026 — 637 players22 August 2026 — 541 players22 August 2026 — 536 players22 August 2026 — 506 players22 August 2026 — 446 players22 August 2026 — 480 players23 August 2026 — 366 players23 August 2026 — 339 players23 August 2026 — 363 players23 August 2026 — 374 players23 August 2026 — 343 players23 August 2026 — 294 players23 August 2026 — 307 players23 August 2026 — 320 players23 August 2026 — 366 players23 August 2026 — 409 players23 August 2026 — 390 players23 August 2026 — 477 players23 August 2026 — 521 players23 August 2026 — 517 players23 August 2026 — 559 players23 August 2026 — 686 players23 August 2026 — 707 players10 August 202623 August 2026
46 measurements spanning 13 days, net +249. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 193–774 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 46
Measured (UTC)PlayersChange
23 Aug 2026, 16:50707+21
23 Aug 2026, 15:50686+127
23 Aug 2026, 14:50559+42
23 Aug 2026, 13:50517-4
23 Aug 2026, 12:50521+44
23 Aug 2026, 11:50477+87
23 Aug 2026, 10:50390-19
23 Aug 2026, 09:50409+43
23 Aug 2026, 08:50366+46
23 Aug 2026, 07:50320+13
23 Aug 2026, 06:50307+13
23 Aug 2026, 05:50294-49
23 Aug 2026, 04:50343-31
23 Aug 2026, 03:50374+11
23 Aug 2026, 02:50363+24
23 Aug 2026, 01:50339-27
23 Aug 2026, 00:50366-114
22 Aug 2026, 23:50480+34
22 Aug 2026, 22:50446-60
22 Aug 2026, 21:50506first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tung
99 R$
Nyan cat
99 R$
Nailoong
99 R$
Kirby
99 R$
DogDay
99 R$
Chimpanzini Bananini
99 R$
Cappuccino Assassino
99 R$
Alien Dog
99 R$
Pom Pom Purin
99 R$
My Melody
99 R$
Kuromi
99 R$
Keroppi Bundle
99 R$
Cinnamoroll
99 R$
Chococat
99 R$
Badtz Maru
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Winners Badge (EASY) · progression50,370
Hidden Gem · secret14,007
Winners Badge (Hard) · progression191

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

707572.514 August 2026 — 75 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 72 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 71 % liked22 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked23 August 2026 — 70 % liked14 August 202623 August 2026
46 measurements spanning 9 days, net -5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 46
Measured (UTC)% likedChange
23 Aug 2026, 16:5070no change
23 Aug 2026, 15:5070no change
23 Aug 2026, 14:5070no change
23 Aug 2026, 13:5070no change
23 Aug 2026, 12:5070no change
23 Aug 2026, 11:5070no change
23 Aug 2026, 10:5070no change
23 Aug 2026, 09:5070no change
23 Aug 2026, 08:5070no change
23 Aug 2026, 07:5070no change
23 Aug 2026, 06:5070no change
23 Aug 2026, 05:5070no change
23 Aug 2026, 04:5070no change
23 Aug 2026, 03:5070no change
23 Aug 2026, 02:5070no change
23 Aug 2026, 01:5070no change
23 Aug 2026, 00:5070no change
22 Aug 2026, 23:5070-1
22 Aug 2026, 22:5071no change
22 Aug 2026, 21:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.