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Speed vs Giant

Speed vs Giant

A Roblox experience owned by Sauna Studios.

ObbyENobstacle avoidancepet collectionspeed mechanics

Speed vs Giant is an obby experience created on 2026-05-16. It has recorded 9,276,507 lifetime visits and currently has 2,934 players. The game holds 267,784 favorites and maintains a 98% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Speed Vs Giant! 👋 How to play: 🏃 Run away from the Giant and avoid obstacles! 💰 Earn Cash and Buy Speed to Run faster! 🏆 Collect pets to boost your earnings and unlock new worlds with wins! ❗Hit Like & Get Instant Rewards❗ 🔥 Cool Parrot Pet 💰 +3000 Cash Credits to Interbyte Studios for creating some of the pet models used in this game.

Last updated by the developer 31 Aug 2026, 09:10 UTC.

884
playing (measured 5 Sept 2026, 05:50 UTC)
13,094,608
lifetime visits
98%
liked (128,302 👍 / 2,543 👎)
398,492
favourites (30.4 per 1k visits)
16 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3062,6981,50288410 August 20265 September 2026
344 measurements spanning 26 days, net -1,390. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 344
Measured (UTC)PlayersChange
5 Sept 2026, 05:50884+34
5 Sept 2026, 04:50850+13
5 Sept 2026, 03:50837-186
5 Sept 2026, 02:501,023-35
5 Sept 2026, 01:501,058+20
5 Sept 2026, 00:501,038-169
4 Sept 2026, 23:501,207+80
4 Sept 2026, 22:501,127-125
4 Sept 2026, 21:501,252+29
4 Sept 2026, 20:501,223-136
4 Sept 2026, 19:501,359-21
4 Sept 2026, 18:501,380-11
4 Sept 2026, 17:501,391+49
4 Sept 2026, 16:501,342-51
4 Sept 2026, 15:501,393-78
4 Sept 2026, 14:501,471-101
4 Sept 2026, 13:501,572+37
4 Sept 2026, 12:501,535+65
4 Sept 2026, 11:501,470+225
4 Sept 2026, 10:501,245first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magnet
99 R$
Rainbow Name
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 20265 September 2026
346 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 346
Measured (UTC)% likedChange
5 Sept 2026, 05:5098no change
5 Sept 2026, 04:5098no change
5 Sept 2026, 03:5098no change
5 Sept 2026, 02:5098no change
5 Sept 2026, 01:5098no change
5 Sept 2026, 00:5098no change
4 Sept 2026, 23:5098no change
4 Sept 2026, 22:5098no change
4 Sept 2026, 21:5098no change
4 Sept 2026, 20:5098no change
4 Sept 2026, 19:5098no change
4 Sept 2026, 18:5098no change
4 Sept 2026, 17:5098no change
4 Sept 2026, 16:5098no change
4 Sept 2026, 15:5098no change
4 Sept 2026, 14:5098no change
4 Sept 2026, 13:5098no change
4 Sept 2026, 12:5098no change
4 Sept 2026, 11:5098no change
4 Sept 2026, 10:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.