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+1 Speed Evolve 🦊

+1 Speed Evolve 🦊

A Roblox experience owned by Mauv +1.

TycoonENevolutionspeedmultipliers

+1 Speed Evolve 🦊 is a tycoon experience created on 2026-04-19. The game currently has 9,066 players online. It has accumulated 85,832,468 lifetime visits and 2,518,659 favorites. The title holds a 95% like percentage. The description outlines mechanics involving speed gains, animal evolution, and multiplier progression.

Description (written by the developer; not a statement by this register)

🦊 Welcome to +1 Speed Evolve 🏃‍♂️‍➡️ Gain +1 speed every step 🐿️ Evolve into faster animals 🐔 Each evolution gives better and more powerful multipliers 🌍 Discover new areas as you progress 🌈 Unlock trails for even extra op multipliers 👍 Like the game and join the group for 10% speed boost 🔔Turn on notifications for future updates

Last updated by the developer 1 Sept 2026, 10:35 UTC.

2,980
playing (measured 5 Sept 2026, 04:50 UTC)
99,726,032
lifetime visits
95%
liked (199,878 👍 / 10,744 👎)
3,595,650
favourites (36.1 per 1k visits)
19 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,94125,87013,905.52,98010 August 20265 September 2026
343 measurements spanning 26 days, net -2,249. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 343
Measured (UTC)PlayersChange
5 Sept 2026, 04:502,980-147
5 Sept 2026, 03:503,127-251
5 Sept 2026, 02:503,378-5
5 Sept 2026, 01:503,383-185
5 Sept 2026, 00:503,568+573
4 Sept 2026, 23:502,995-62
4 Sept 2026, 22:503,057-241
4 Sept 2026, 21:503,298-244
4 Sept 2026, 20:503,542-108
4 Sept 2026, 19:503,650-237
4 Sept 2026, 18:503,887+104
4 Sept 2026, 17:503,783-93
4 Sept 2026, 16:503,876+32
4 Sept 2026, 15:503,844-192
4 Sept 2026, 14:504,036+58
4 Sept 2026, 13:503,978+70
4 Sept 2026, 12:503,908+465
4 Sept 2026, 11:503,443+424
4 Sept 2026, 10:503,019+227
4 Sept 2026, 09:502,792first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Alpha Dragon
2,999 R$
Super Saiyan Aura
1,999 R$
Sun Trail
1,999 R$
Rainbow Aura
1,699 R$
Saturn Trail
1,699 R$
Electric Aura
1,399 R$
Jupiter Trail
1,399 R$
Snow Aura
1,099 R$
Leaf Aura
799 R$
Fire Aura
499 R$
+3 Items Equip
299 R$
Heart Aura
299 R$
Purple Aura
199 R$
Red Aura
129 R$
Blue Aura
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome27,853,536 · 100.0% win
World 2 · progression488,589 · 2.3% win
World 3 · progression105,174 · 1.0% win
World 4 · progression15,172 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20265 September 2026
344 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 344
Measured (UTC)% likedChange
5 Sept 2026, 04:5095no change
5 Sept 2026, 03:5095no change
5 Sept 2026, 02:5095no change
5 Sept 2026, 01:5095no change
5 Sept 2026, 00:5095no change
4 Sept 2026, 23:5095no change
4 Sept 2026, 22:5095no change
4 Sept 2026, 21:5095no change
4 Sept 2026, 20:5095no change
4 Sept 2026, 19:5095no change
4 Sept 2026, 18:5095no change
4 Sept 2026, 17:5095no change
4 Sept 2026, 16:5095no change
4 Sept 2026, 15:5095no change
4 Sept 2026, 14:5095no change
4 Sept 2026, 13:5095no change
4 Sept 2026, 12:5095no change
4 Sept 2026, 11:5095no change
4 Sept 2026, 10:5095no change
4 Sept 2026, 09:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.