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Deadly Lucky Blocks

Deadly Lucky Blocks

A Roblox experience owned by SUPER LUCKY SPIN.

SimulatorENlucky blocksslap mechanicprogression

Deadly Lucky Blocks is a simulator experience created on 2026-05-20. The game currently has 32 players. It has accumulated 2,082,456 lifetime visits, 6,353 favorites, and a 94% like percentage.

Description (written by the developer; not a statement by this register)

💣 Welcome to Deadly Lucky Blocks! 👋 Slap nuke to explode & reveal luckyblocks! ☘️ [!] Open them but careful they can explode or give you a reward! [!] 🌊 Run away from wave with your collected brainrots! 💪 Progress by working out, better bombs, & better slaps! GOOD LUCH & HAVE FUN - IF YOU LIKE GAME SHOW SUPPORT BY LIKING, JOINING GROUP, & FOLLOWING!❣️

Last updated by the developer 21 Jun 2026, 23:37 UTC.

32
playing (measured 10 Aug 2026, 17:46 UTC)
2,082,456
lifetime visits
94%
liked (5,867 👍 / 387 👎)
6,453
favourites (3.1 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:4635first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mutation Luck
499 R$
2x Strength
315 R$
Super Luck
299 R$
2x Cash
199 R$
Auto Collect
180 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 09:1594no change
14 Aug 2026, 09:0894first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.