Break Bones for Brainrots
A Roblox experience owned by these group names are corny.
ObbyENphysics-basedobstacle courseidle/tycoon elements
Break Bones for Brainrots is an obby experience created on 2026-05-17. It has accumulated 1,184,850 lifetime visits and holds 5,373 favorites. The game currently has 2 players online. User engagement metrics show a 95% like percentage. The description outlines gameplay involving ramps, obstacles, and earning mechanics.
Description (written by the developer; not a statement by this register)
Break Bones for Brainrots! 🦴 🦴 Throw yourself down the ramp & smash through the obstacles! 🧠 Reach the zone & grab a Brainrot before you wipe out! 🏠 Bring it back to your base & let it print you cash! ❤️ Buy Health to survive deeper, deadlier ramps! 🦘 Unlock Jumps to dodge obstacles & dive further than ever! 🌈 Catch weather events for rare mutations & traits that multiply your earnings! 🤩 Thank you for playing! Like & favorite if you're having fun!
Last updated by the developer 11 Jul 2026, 14:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:53 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 14:15 | 95 | no change |
| 14 Aug 2026, 14:08 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.