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[INTRO + SEWERS] CL: Streets [Under Development]

[INTRO + SEWERS] CL: Streets [Under Development]

A Roblox experience owned by ByteCast.

ShooterENCityPvPShooter

CL:Streets is a shooter experience created on 2026-05-20. It is currently under development. The game has 10,795,364 lifetime visits and 16,398 favorites. A 91% like percentage is recorded. Six hundred forty-three users are playing now. The description notes the map is being reworked and features include earning cash from kills and fighting other players.

Description (written by the developer; not a statement by this register)

🔫 CL:Streets MAP IS BEING REWORKED A game that's currently under early development and is unfinished. This is currently a testing place for you to see the game being build in real time, EVERYTHING is subject to improvement and change. Your feedback is much appreciated, cars, mansions pawn shops, jobs and more are all coming soon. 💰 Earn cash from kills that will transfer over when the game is fully released ⚔️ Fight against everyone 📈 Stack your way to the top Controls 🖥️ PC — WASD to move, M1 to shoot, M2/Q to aim 📱 Mobile — On-screen controls supported ⚠️ Zero tolerance for cheating. Exploiters and cheaters will be reported and banned. Keep it fair — or get gone. Tags: Block, City, Shooter, PvP, Gunfight, FFA, Aim, Competitive, Fast Paced, Headshots, Killstreaks, Fight, Spin, Slide, Arena Shooter, Aim Trainer, Caught Lackin.

Last updated by the developer 21 Aug 2026, 21:06 UTC.

399
playing (measured 26 Aug 2026, 13:50 UTC)
11,580,689
lifetime visits
90%
liked (8,826 👍 / 938 👎)
17,273
favourites (1.5 per 1k visits)
20 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2371,20772239910 August 202626 August 2026
115 measurements spanning 16 days, net -808. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–1,353 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 115
Measured (UTC)PlayersChange
26 Aug 2026, 13:50399+28
26 Aug 2026, 12:50371+18
26 Aug 2026, 11:50353+6
26 Aug 2026, 10:50347+22
26 Aug 2026, 09:50325+38
26 Aug 2026, 08:50287+50
26 Aug 2026, 07:50237-37
26 Aug 2026, 06:50274-29
26 Aug 2026, 05:50303-17
26 Aug 2026, 04:50320-9
26 Aug 2026, 03:50329-46
26 Aug 2026, 02:50375-34
26 Aug 2026, 01:50409-33
26 Aug 2026, 00:50442-54
25 Aug 2026, 23:50496no change
25 Aug 2026, 22:50496+13
25 Aug 2026, 21:50483+48
25 Aug 2026, 20:50435-52
25 Aug 2026, 19:50487no change
25 Aug 2026, 18:50487first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

LMG
400 R$
RPG
300 R$
2x SuperJuice
100 R$
Gang [SALE]
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.513 August 202626 August 2026
115 measurements spanning 13 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 115
Measured (UTC)% likedChange
26 Aug 2026, 13:5090no change
26 Aug 2026, 12:5090no change
26 Aug 2026, 11:5090no change
26 Aug 2026, 10:5090no change
26 Aug 2026, 09:5090no change
26 Aug 2026, 08:5090no change
26 Aug 2026, 07:5090no change
26 Aug 2026, 06:5090no change
26 Aug 2026, 05:5090no change
26 Aug 2026, 04:5090no change
26 Aug 2026, 03:5090no change
26 Aug 2026, 02:5090no change
26 Aug 2026, 01:5090no change
26 Aug 2026, 00:5090no change
25 Aug 2026, 23:5090no change
25 Aug 2026, 22:5090no change
25 Aug 2026, 21:5090no change
25 Aug 2026, 20:5090no change
25 Aug 2026, 19:5090no change
25 Aug 2026, 18:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.