SpinPractices
A Roblox experience owned by Poma Studios.
MinigamesENaim trainerskill practicebeta
SpinPractices is a minigame created on 2026-08-05. It currently has 476 players online. The experience has accumulated 5,458,982 lifetime visits. It holds 43,247 favorites. The like percentage is 79.
Description (written by the developer; not a statement by this register)
SpinPractices is a training game designed to help you improve and refine your aim through fast, focused practice sessions. It is built to be simple, responsive, and effective for players who want to enhance their precision and consistency. The game is currently in beta. More updates, improvements, and new features are coming soon, and it will become a much more advanced and complete training experience in the near future.
Last updated by the developer 26 Oct 2026, 16:48 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 16:50 | 299 | -4 |
| 26 Oct 2026, 15:50 | 303 | +21 |
| 26 Oct 2026, 14:50 | 282 | -18 |
| 26 Oct 2026, 13:50 | 300 | +7 |
| 26 Oct 2026, 12:50 | 293 | -38 |
| 26 Oct 2026, 11:50 | 331 | +13 |
| 26 Oct 2026, 10:50 | 318 | +112 |
| 26 Oct 2026, 09:50 | 206 | +64 |
| 26 Oct 2026, 08:50 | 142 | -7 |
| 26 Oct 2026, 07:50 | 149 | -30 |
| 26 Oct 2026, 06:50 | 179 | +11 |
| 26 Oct 2026, 05:50 | 168 | -24 |
| 26 Oct 2026, 04:50 | 192 | -69 |
| 26 Oct 2026, 03:50 | 261 | -4 |
| 26 Oct 2026, 02:50 | 265 | -58 |
| 26 Oct 2026, 01:50 | 323 | -1 |
| 26 Oct 2026, 00:50 | 324 | +4 |
| 25 Oct 2026, 23:50 | 320 | -47 |
| 25 Oct 2026, 22:50 | 367 | +11 |
| 25 Oct 2026, 21:50 | 356 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 26 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 16:50 | 80 | no change |
| 26 Oct 2026, 15:50 | 80 | no change |
| 26 Oct 2026, 14:50 | 80 | no change |
| 26 Oct 2026, 13:50 | 80 | +1 |
| 26 Oct 2026, 12:50 | 79 | no change |
| 26 Oct 2026, 11:50 | 79 | no change |
| 26 Oct 2026, 10:50 | 79 | no change |
| 26 Oct 2026, 09:50 | 79 | no change |
| 26 Oct 2026, 08:50 | 79 | no change |
| 26 Oct 2026, 07:50 | 79 | no change |
| 26 Oct 2026, 06:50 | 79 | no change |
| 26 Oct 2026, 05:50 | 79 | no change |
| 26 Oct 2026, 04:50 | 79 | no change |
| 26 Oct 2026, 03:50 | 79 | no change |
| 26 Oct 2026, 02:50 | 79 | no change |
| 26 Oct 2026, 01:50 | 79 | no change |
| 26 Oct 2026, 00:50 | 79 | no change |
| 25 Oct 2026, 23:50 | 79 | no change |
| 25 Oct 2026, 22:50 | 79 | no change |
| 25 Oct 2026, 21:50 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.