Last to Leave Grocery Store
A Roblox experience owned by Flowstate Games.
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Last to Leave Grocery Store is a survival experience created on 2026-05-21. It has accumulated 2,637,544 lifetime visits and 5,521 favorites. Currently, 12 players are active. The game holds a 77% like percentage. It is categorized under the survival genre.
Description (written by the developer; not a statement by this register)
🏪 Welcome to Last to Leave the Grocery Store Wins! 🛒 Survive day by day inside a giant grocery store 🔴 Stay inside the grocery store before the red lines shrink it away ⚡ Random events keep every round unpredictable 🍔 Find food, sleep, and gather supplies to outlast everyone else 🚪 Decide when to leave... or risk staying for bigger rewards The longer you survive, the harder it gets. Will you leave early or be the last person in the store? 👍 Like the game and join the group to support the game
Last updated by the developer 8 Aug 2026, 18:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:45 | 18 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 07:07 | 78 | +1 |
| 24 Aug 2026, 07:06 | 77 | no change |
| 14 Aug 2026, 07:05 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.