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Survive 7 Days In Arctic [Alpha]

Survive 7 Days In Arctic [Alpha]

A Roblox experience owned by 10K Steps.

SurvivalENsurvivalarcticbase-building

Survive 7 Days In Arctic [Alpha] is a survival experience created on 2026-05-30. It has 52,195,595 lifetime visits and 152,248 favorites. Currently, 4,880 users are playing. The game holds a 75% like percentage. Players build shelters and manage resources to survive until rescue arrives on Day 7.

Description (written by the developer; not a statement by this register)

❄️ Stranded in the Arctic. Build a shelter. Keep your fire burning. Fish for food. Survive the cold. 🚁 Rescue arrives on Day 7. How many days can you survive? ⚠️ Game is new, so expect a few bugs!

Last updated by the developer 29 Aug 2026, 15:22 UTC.

3,030
playing (measured 2 Sept 2026, 12:50 UTC)
60,826,154
lifetime visits
75%
liked (27,732 👍 / 9,278 👎)
164,696
favourites (2.7 per 1k visits)
30 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3127,2924,3023,03010 August 20262 September 2026
282 measurements spanning 23 days, net -1,638. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 415–8,189 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 282
Measured (UTC)PlayersChange
2 Sept 2026, 12:503,030+149
2 Sept 2026, 11:502,881+397
2 Sept 2026, 10:502,484+349
2 Sept 2026, 09:502,135+267
2 Sept 2026, 08:501,868+214
2 Sept 2026, 07:501,654+43
2 Sept 2026, 06:501,611+205
2 Sept 2026, 05:501,406+25
2 Sept 2026, 04:501,381+69
2 Sept 2026, 03:501,312-419
2 Sept 2026, 02:501,731-326
2 Sept 2026, 01:502,057-201
2 Sept 2026, 00:502,258-215
1 Sept 2026, 23:502,473+190
1 Sept 2026, 22:502,283-96
1 Sept 2026, 21:502,379-94
1 Sept 2026, 20:502,473-6
1 Sept 2026, 19:502,479-350
1 Sept 2026, 18:502,829-148
1 Sept 2026, 17:502,977first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast Shovel
99 R$
3x Pull Power
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Toasty · other16,732,616 · 100.0% win
First Night Survivor · progression13,925,363 · 91.0% win
Reel Talk · other9,537,026 · 66.0% win
Pack Mule · collection4,237,818 · 28.4% win
Made It Out Alive · progression503,934 · 3.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 20262 September 2026
282 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 282
Measured (UTC)% likedChange
2 Sept 2026, 12:5075no change
2 Sept 2026, 11:5075no change
2 Sept 2026, 10:5075no change
2 Sept 2026, 09:5075no change
2 Sept 2026, 08:5075no change
2 Sept 2026, 07:5075no change
2 Sept 2026, 06:5075no change
2 Sept 2026, 05:5075no change
2 Sept 2026, 04:5075no change
2 Sept 2026, 03:5075no change
2 Sept 2026, 02:5075no change
2 Sept 2026, 01:5075no change
2 Sept 2026, 00:5075no change
1 Sept 2026, 23:5075no change
1 Sept 2026, 22:5075no change
1 Sept 2026, 21:5075no change
1 Sept 2026, 20:5075no change
1 Sept 2026, 19:5075no change
1 Sept 2026, 18:5075no change
1 Sept 2026, 17:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.