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[UPD] Ausom Scooter World!

[UPD] Ausom Scooter World!

A Roblox experience owned by Creator Scoots.

RacingENVehicle SimulationRacingOpen World

Ausom Scooter World! is a racing experience created on 2026-05-21. It has 27,462,603 lifetime visits and 34,062 favorites. Currently, 1,131 users are playing. The game holds an 87% like percentage. It features realistic physics and an open world map with off-road trails.

Description (written by the developer; not a statement by this register)

🎁 JOIN THE OFFICIAL GROUP! https://www.roblox.com/communities/131765466/Gogos-Games-Studios 🚨 LATEST UPDATES 🚨 • Added official KuKirin models! • Added dynamic Wheelie Bonus economy system • Upgraded off-road suspension and physical jumps • Added realistic ragdoll crash physics • Improved high-speed camera and wind-tunnel effects 🏁 GAME FEATURES 🏁 • Realistic Physics: Experience true suspension, weight transfer, and top-speed handling. • Open World: Explore a massive map, conquer off-road trails, and hit huge jumps. • Official Scooters: Ride highly detailed, licensed models like the Ausom Leopard, Gallop, and Leopard Pro. 👍 Please leave a Like and a Favorite to support the game! Tags: Scooters, Electric Scooter, E-Scooter, Racing, Driving, Vehicle Simulation, Motorcycle, Dirt Bike, Offroad, Realistic Physics, Ragdoll, Car Crash, KuKirin, kukirin, Kugoo, Kuggokirin, Ebike

Last updated by the developer 19 Aug 2026, 01:35 UTC.

73
playing (measured 24 Aug 2026, 02:50 UTC)
28,444,382
lifetime visits
87%
liked (15,850 👍 / 2,312 👎)
36,915
favourites (1.3 per 1k visits)
21 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

731,362717.510 August 2026 — 615 players21 August 2026 — 750 players21 August 2026 — 551 players21 August 2026 — 350 players21 August 2026 — 244 players22 August 2026 — 174 players22 August 2026 — 122 players22 August 2026 — 111 players22 August 2026 — 137 players22 August 2026 — 180 players22 August 2026 — 340 players22 August 2026 — 605 players22 August 2026 — 878 players22 August 2026 — 1,108 players22 August 2026 — 1,188 players22 August 2026 — 1,206 players22 August 2026 — 1,252 players22 August 2026 — 1,296 players22 August 2026 — 1,173 players22 August 2026 — 1,000 players22 August 2026 — 967 players22 August 2026 — 931 players22 August 2026 — 944 players22 August 2026 — 1,115 players22 August 2026 — 1,138 players22 August 2026 — 1,047 players22 August 2026 — 769 players22 August 2026 — 469 players22 August 2026 — 341 players23 August 2026 — 223 players23 August 2026 — 179 players23 August 2026 — 107 players23 August 2026 — 125 players23 August 2026 — 185 players23 August 2026 — 338 players23 August 2026 — 576 players23 August 2026 — 844 players23 August 2026 — 1,040 players23 August 2026 — 1,195 players23 August 2026 — 1,290 players23 August 2026 — 1,325 players23 August 2026 — 1,263 players23 August 2026 — 1,128 players23 August 2026 — 1,019 players23 August 2026 — 954 players23 August 2026 — 978 players23 August 2026 — 1,051 players23 August 2026 — 1,286 players23 August 2026 — 1,362 players23 August 2026 — 1,017 players23 August 2026 — 740 players23 August 2026 — 558 players23 August 2026 — 278 players24 August 2026 — 240 players24 August 2026 — 145 players24 August 2026 — 73 players10 August 202624 August 2026
56 measurements spanning 13 days, net -542. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 56
Measured (UTC)PlayersChange
24 Aug 2026, 02:5073-72
24 Aug 2026, 01:50145-95
24 Aug 2026, 00:50240-38
23 Aug 2026, 23:50278-280
23 Aug 2026, 22:50558-182
23 Aug 2026, 21:50740-277
23 Aug 2026, 20:501,017-345
23 Aug 2026, 19:501,362+76
23 Aug 2026, 18:501,286+235
23 Aug 2026, 17:501,051+73
23 Aug 2026, 16:50978+24
23 Aug 2026, 15:50954-65
23 Aug 2026, 14:501,019-109
23 Aug 2026, 13:501,128-135
23 Aug 2026, 12:501,263-62
23 Aug 2026, 11:501,325+35
23 Aug 2026, 10:501,290+95
23 Aug 2026, 09:501,195+155
23 Aug 2026, 08:501,040+196
23 Aug 2026, 07:50844first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy All Summer Event Slots
799 R$
Demon Bike
699 R$
Kukirin G2 Pro
649 R$
Ausom Gallop
549 R$
Ausom Apex DM
499 R$
Sur-Ron E Bike (EARLY ACCESS)
449 R$
Ausom Leopard
399 R$
Shark Bike
349 R$
4X MONEY (PERMANENT)
249 R$
2X SPEED+RAINBOW MOTOR
99 R$
2X MONEY (PERMANENT)
49 R$
Rainbow BurnOut Smoke!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Own 3 scooters · collection3,311,018 · 30.2% win
Drive 10 km · progression2,457,593 · 29.4% win
Reach 150 km/h · progression1,456,152 · 0.00% win
Drive 100 km · progression190,825 · 2.2% win
Win 5 races · progression119,185 · 1.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked21 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked22 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked23 August 2026 — 87 % liked24 August 2026 — 87 % liked24 August 2026 — 87 % liked24 August 2026 — 87 % liked2 September 2026 — 87 % liked21 August 20262 September 2026
57 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 57
Measured (UTC)% likedChange
2 Sept 2026, 15:5087no change
24 Aug 2026, 02:5087no change
24 Aug 2026, 01:5087no change
24 Aug 2026, 00:5087no change
23 Aug 2026, 23:5087no change
23 Aug 2026, 22:5087no change
23 Aug 2026, 21:5087no change
23 Aug 2026, 20:5087no change
23 Aug 2026, 19:5087no change
23 Aug 2026, 18:5087no change
23 Aug 2026, 17:5087no change
23 Aug 2026, 16:5087no change
23 Aug 2026, 15:5087no change
23 Aug 2026, 15:4587no change
23 Aug 2026, 14:5087no change
23 Aug 2026, 13:5087no change
23 Aug 2026, 12:5087no change
23 Aug 2026, 11:5087no change
23 Aug 2026, 10:5087no change
23 Aug 2026, 09:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.