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[🚀Release] Ashfall: Co-op Roguelite Looter

[🚀Release] Ashfall: Co-op Roguelite Looter

A Roblox experience owned by Rootcraft Games.

AdventureENco-oproguelitelooter

Description (written by the developer; not a statement by this register)

🔥 Team up. Gear up. Fight room by room through a broken, ash-choked world. Ashfall is a co-op roguelite-looter for 1-4 players. Prep your build in the Lobby, then drop into a procedurally generated Arena and battle toward the boss - drafting game-changing upgrades as you go. No two runs are ever the same. 🎲 EVERY RUN IS DIFFERENT - Seeded arenas, random enemies, and 1-of-3 upgrade drafts that stack into wild synergies. Turn one weak shot into a splitting, burning, ricocheting storm. 💎 LOOT & BUILD - Open chests for random gear, merge duplicates into higher rarities, and climb a per-class trait tree. Your build carries between runs. 🤝 BETTER WITH FRIENDS - Squad up for 1-4 player co-op. Fair scaling keeps mixed-strength parties fun - no carrying, no getting left behind. 🌋 CLIMB THE TIERS - Earn Cinders, grow your Power, and push into Hard and Impossible difficulties. The ash is rising. How far can you get?

Last updated by the developer 16 Aug 2026, 11:55 UTC.

13
playing (measured 17 Aug 2026, 22:30 UTC)
8,962
lifetime visits
57%
liked (93 👍 / 70 👎)
355
favourites (39.6 per 1k visits)
22 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 22:3013first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Into the Ash · progression4,244 · 73.2% win
First Embers · progression2,402 · 37.4% win
Made It Back · progression711 · 16.3% win
Brother's Keeper704 · 16.3% win
Ember-Forged · collection509 · 4.9% win
Field Engineer · collection180 · 1.6% win
Everything Burns · collection104 · 0.00% win
Field Medic · other52 · 0.00% win
Cinderbound · progression36 · 0.00% win
Ash-Tested · progression33 · 0.00% win
Untouchable · progression15 · 1.6% win
No One Left Behind · progression8 · 0.00% win
Ashlord · progression3 · 1.6% win
Lifeline · progression1 · 0.00% win
Ash Angel · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

57595817 August 2026 — 59 % liked27 August 2026 — 57 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 22:3157-2
17 Aug 2026, 22:3059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.