Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
+1 BackFlip Crunchy ASMR Escape!

+1 BackFlip Crunchy ASMR Escape!

A Roblox experience owned by s00n Studios.

ObbyENASMRObbyIncremental

Description (written by the developer; not a statement by this register)

Welcome to +1 BackFlip Crunchy ASMR Escape! 🚀 🦶 Every step gives you +1 Speed 🕯️ Squish and crunch satisfying Asmr's for extra rewards 🏃 Train to jump even higher and unlock powerful upgrades 🏆 Reach the finish to earn Wins 🌈 Unlock New Satisfying ASMRs! ⭐ Like 👍 & Favorite ❤️ to support the game! 🔔 New updates with more zones, trampolines, and satisfying ASMR!

Last updated by the developer 9 Aug 2026, 21:11 UTC.

33
playing (measured 10 Aug 2026, 17:34 UTC)
193,783
lifetime visits
85%
liked (249 👍 / 44 👎)
23,054
favourites (119.0 per 1k visits)
24 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

128x Speed
499 R$
64x Speed
249 R$
Galaxy Trail
199 R$
Diamond Treadmil
159 R$
RainBow Trail
129 R$
32x Speed
129 R$
Gold Treadmil
99 R$
2x Wins
79 R$
Green Trail
67 R$
Unlock Sounds
59 R$
Blue Trail
49 R$
Emerald TreadMil
39 R$
Red Trail
29 R$
Purple Trail
9 R$
Pink Trail
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.515 August 2026 — 86 % liked25 August 2026 — 86 % liked4 September 2026 — 85 % liked24 October 2026 — 85 % liked15 August 202624 October 2026
4 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:2285no change
4 Sept 2026, 12:2085-1
25 Aug 2026, 12:1986no change
15 Aug 2026, 12:1986first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.