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[💀] Play Dead

[💀] Play Dead

A Roblox experience owned by K4 Dead Games.

RoleplayENhide-and-seeksurvivalsocial deduction

[💀] Play Dead is a roleplay experience created on 2026-05-25. It has accumulated 5,372,024 lifetime visits and 24,438 favorites. Currently, 239 users are playing. The experience holds an 87% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Play Dead! The Seeker is coming. Everyone hit the floor. 😵 Play dead amongst the Corpses! 🔫 Fool the Seeker before bullets run out! 🤧 Suppress your sneeze or get caught! 🏆 Remain alive and win! One wrong move and it's over. Thanks for playing!

Last updated by the developer 16 Aug 2026, 08:35 UTC.

84
playing (measured 21 Aug 2026, 20:54 UTC)
5,507,879
lifetime visits
87%
liked (24,111 👍 / 3,714 👎)
27,109
favourites (4.9 per 1k visits)
25 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

84543313.510 August 2026 — 543 players21 August 2026 — 84 players10 August 202621 August 2026
2 measurements spanning 11 days, net -459. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 15–612 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5484-459
10 Aug 2026, 14:22543first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Ammo [Permanent]
749 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked21 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:3087no change
24 Aug 2026, 01:2387no change
21 Aug 2026, 20:5487no change
14 Aug 2026, 01:2387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.