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🍀 Paperface 🔪 Who's the Killer?

🍀 Paperface 🔪 Who's the Killer?

A Roblox experience owned by Paperface.

Social & hangoutENsocial deductionmurder mysteryhorror

🍀 Paperface 🔪 Who's the Killer? is a social-hangout experience created on 2024-04-11. The game currently has 573 players online. It has accumulated 176,886,763 lifetime visits and 162,577 favorites. The title maintains a 90% like percentage. The description indicates gameplay involves social deduction, murder mystery, and horror elements.

Description (written by the developer; not a statement by this register)

🔪 A killer is on the loose… but nobody knows who it is. Is it one of your friends… or YOU? 😎 🕵️ Detectives: Find clues, solve the mystery, and convict the killer. 🔪 Paperface: Eliminate EVERYONE without getting caught. Search for clues, survive the killer, and debate with players during meetings to vote out the murderer! Please like 👍 and favorite ⭐ the game if you want more updates! 🍀 Latest Update: Clover Event A spooky social deduction / murder mystery horror game where you can hide, chase, investigate, and betray your friends. ❤️ Made by us at So.Games

Last updated by the developer 3 Sept 2026, 19:25 UTC.

332
playing (measured 4 Sept 2026, 08:50 UTC)
180,562,665
lifetime visits
90%
liked (64,184 👍 / 7,022 👎)
166,041
favourites (0.9 per 1k visits)
11 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1911,044617.533210 August 20264 September 2026
323 measurements spanning 25 days, net -347. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–1,172 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 323
Measured (UTC)PlayersChange
4 Sept 2026, 08:50332+26
4 Sept 2026, 07:50306+20
4 Sept 2026, 06:50286+12
4 Sept 2026, 05:50274+19
4 Sept 2026, 04:50255-39
4 Sept 2026, 03:50294-32
4 Sept 2026, 02:50326-57
4 Sept 2026, 01:50383-96
4 Sept 2026, 00:50479-216
3 Sept 2026, 23:50695+107
3 Sept 2026, 22:50588+24
3 Sept 2026, 21:50564+25
3 Sept 2026, 20:50539+26
3 Sept 2026, 19:50513-57
3 Sept 2026, 18:50570-15
3 Sept 2026, 17:50585-72
3 Sept 2026, 16:50657+9
3 Sept 2026, 15:50648+48
3 Sept 2026, 14:50600+60
3 Sept 2026, 13:50540first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Deadly Director 🎬
399 R$
Emberfang Bundle🐲
399 R$
Hackers Havoc🔒
399 R$
Freezing Frenzy ⛄
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Paperface The Hatch · other64,333 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9021 August 20264 September 2026
324 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 08:5090no change
4 Sept 2026, 07:5090no change
4 Sept 2026, 06:5090no change
4 Sept 2026, 05:5090no change
4 Sept 2026, 04:5090no change
4 Sept 2026, 03:5090no change
4 Sept 2026, 02:5090no change
4 Sept 2026, 01:5090no change
4 Sept 2026, 00:5090no change
3 Sept 2026, 23:5090no change
3 Sept 2026, 22:5090no change
3 Sept 2026, 21:5090no change
3 Sept 2026, 20:5090no change
3 Sept 2026, 19:5090no change
3 Sept 2026, 18:5090no change
3 Sept 2026, 17:5090no change
3 Sept 2026, 16:5090no change
3 Sept 2026, 15:5090no change
3 Sept 2026, 14:5090no change
3 Sept 2026, 13:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.