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Would You Rather: Goth Tower

Would You Rather: Goth Tower

A Roblox experience owned by scytherzpss.

RoleplayENfashionchoice-basedtower climbing

Would You Rather: Goth Tower is a roleplay experience created on 2026-05-26. The game has recorded 1,912,949 lifetime visits and 47,180 favorites. Currently, zero users are playing. The title holds a 51% like percentage. No specific size metrics are provided in the data.

Description (written by the developer; not a statement by this register)

Welcome to: Would You Rather: Goth Tower! 🖤 Choose a door and build your outfit one step at a time 💖 Will you shine... or end up totally ruined?… Every choice gives you new items: 💄 Hair, outfits, accessories 💀 Or something that will destroy your look Reach the end and prove you have the best style 💅 💗 Like the game + join the group for extra rewards! Do you have the drip... or will you fail?

Last updated by the developer 26 Jul 2026, 12:51 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
1,912,949
lifetime visits
51%
liked (868 👍 / 850 👎)
47,220
favourites (24.7 per 1k visits)
26 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyper Laser Gun
100 R$
X2 Wins
99 R$
HD ADMIN
99 R$
Magic carpet
79 R$
Fusion Coil
50 R$
Gravity Coil
30 R$
Speed Coill
15 R$
double jump
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,216,651 · 41.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5114 August 2026 — 51 % liked24 August 2026 — 51 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:0051no change
14 Aug 2026, 09:5351first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.