Climb Scary Worm Tower 3
A Roblox experience owned by Funky Tower Games.
HorrorENhorrortower climbsurvival
Climb Scary Worm Tower 3 is a horror experience created on 2026-05-26. It has recorded 58,860,970 lifetime visits and 105,737 favorites. The game holds an 89% like percentage. Currently, 4,312 users are playing. The description mentions reaching the top without being eaten and defending against slappers.
Description (written by the developer; not a statement by this register)
✨ Welcome to Scary Worm Tower 3 ❓ Can you reach the top without being eaten? (I don't think so) ⚠️You know.. there can be other types of monsters here. 🩸 🛠️ Next Update: Other ways to defend yourself against slappers Inspired by various other scary games 😉
Last updated by the developer 25 Oct 2026, 07:45 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 15:50 | 3,257 | -256 |
| 26 Oct 2026, 14:50 | 3,513 | -110 |
| 26 Oct 2026, 13:50 | 3,623 | +152 |
| 26 Oct 2026, 12:50 | 3,471 | +274 |
| 26 Oct 2026, 11:50 | 3,197 | +272 |
| 26 Oct 2026, 10:50 | 2,925 | +279 |
| 26 Oct 2026, 09:50 | 2,646 | +126 |
| 26 Oct 2026, 08:50 | 2,520 | +126 |
| 26 Oct 2026, 07:50 | 2,394 | +34 |
| 26 Oct 2026, 06:50 | 2,360 | -96 |
| 26 Oct 2026, 05:50 | 2,456 | -29 |
| 26 Oct 2026, 04:50 | 2,485 | -93 |
| 26 Oct 2026, 03:50 | 2,578 | -224 |
| 26 Oct 2026, 02:50 | 2,802 | -17 |
| 26 Oct 2026, 01:50 | 2,819 | +145 |
| 26 Oct 2026, 00:50 | 2,674 | +355 |
| 25 Oct 2026, 23:50 | 2,319 | -122 |
| 25 Oct 2026, 22:50 | 2,441 | -141 |
| 25 Oct 2026, 21:50 | 2,582 | -158 |
| 25 Oct 2026, 20:50 | 2,740 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 15:50 | 89 | no change |
| 26 Oct 2026, 14:50 | 89 | no change |
| 26 Oct 2026, 13:50 | 89 | no change |
| 26 Oct 2026, 12:50 | 89 | no change |
| 26 Oct 2026, 11:50 | 89 | no change |
| 26 Oct 2026, 10:50 | 89 | no change |
| 26 Oct 2026, 09:50 | 89 | no change |
| 26 Oct 2026, 08:50 | 89 | no change |
| 26 Oct 2026, 07:50 | 89 | no change |
| 26 Oct 2026, 06:50 | 89 | no change |
| 26 Oct 2026, 05:50 | 89 | no change |
| 26 Oct 2026, 04:50 | 89 | no change |
| 26 Oct 2026, 03:50 | 89 | no change |
| 26 Oct 2026, 02:50 | 89 | no change |
| 26 Oct 2026, 01:50 | 89 | no change |
| 26 Oct 2026, 00:50 | 89 | no change |
| 25 Oct 2026, 23:50 | 89 | no change |
| 25 Oct 2026, 22:50 | 89 | no change |
| 25 Oct 2026, 21:50 | 89 | no change |
| 25 Oct 2026, 20:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.