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🎨 Paint Hide and Seek!

🎨 Paint Hide and Seek!

A Roblox experience owned by Steamboat Games.

Social & hangoutENHide and SeekPainting MechanicsProp Hunt

🎨 Paint Hide and Seek! is a social-hangout experience created on 2026-05-29. The game features 42 concurrent players and has accumulated 2,596,964 lifetime visits. It holds 3,236 favorites and maintains a 67% like percentage. Players engage in hide-and-seek mechanics involving painting and prop blending.

Description (written by the developer; not a statement by this register)

🎨Paint Hide and Seek is a hide-and-seek game where you can paint yourself! 🫣 AS HIDER: Paint yourself to blend in with the environment. DON’T GET CAUGHT! 👀 AS SEEKER: Try to find the hiders and kill them. Once you kill them they’ll join your team. FIND ALL HIDERS! 🪙 Collect coins to get better powers and weapons! Tags: Hide and Seek, Prop Hunt, FPS, Painting, Hide N Seek, Hide and Die, Seekers, Hiders, Hide as props, Hide & Seek, Free Draw Game is inspired by "Meccha Chameleon" and "Hide Or Die!" and made by @Poddrans and @jkootooo222 (AaeruzDev) Controls: Q - Ability (Both) F - Anchor (Hider) T - Taunt (Hider)

Last updated by the developer 8 Aug 2026, 16:24 UTC.

42
playing (measured 11 Aug 2026, 02:50 UTC)
2,596,964
lifetime visits
67%
liked (714 👍 / 351 👎)
3,301
favourites (1.3 per 1k visits)
29 May 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:5020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Health
129 R$
VIP
129 R$
2x Seeker Chance
99 R$
Custom Taunt Sound
79 R$
2x Map Vote
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,018,135 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6714 August 2026 — 67 % liked24 August 2026 — 67 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:1667no change
14 Aug 2026, 07:1667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.