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[THEMES] Complex Furnishings

[THEMES] Complex Furnishings

A Roblox experience owned by Sushi Deluxe Studios.

HorrorENhorrorco-opbackrooms

[THEMES] Complex Furnishings is a horror experience created on 2026-06-02. It supports co-op play across all devices. The game has accumulated 5,338,698 lifetime visits and 72,743 favorites. Currently, 559 users are playing. The experience holds a 90% like percentage. It draws inspiration from the film "The Backrooms" by A24 and Kane Parsons.

Description (written by the developer; not a statement by this register)

Your furniture store has an infinite stockroom. The problem is, the stockroom doesn’t want you taking anything. 💻 | All Devices 👤 | CO-OP Inspired by "The Backrooms" Film by A24 & Kane Parsons.

Last updated by the developer 19 Aug 2026, 03:37 UTC.

96
playing (measured 25 Aug 2026, 06:50 UTC)
5,790,794
lifetime visits
90%
liked (16,330 👍 / 1,915 👎)
78,590
favourites (13.6 per 1k visits)
2 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9650430010 August 202625 August 2026
84 measurements spanning 15 days, net -193. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–565 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
25 Aug 2026, 06:5096-19
25 Aug 2026, 05:50115-35
25 Aug 2026, 04:50150-4
25 Aug 2026, 03:50154-34
25 Aug 2026, 02:50188-32
25 Aug 2026, 01:50220-63
25 Aug 2026, 00:50283+24
24 Aug 2026, 23:50259-66
24 Aug 2026, 22:50325+10
24 Aug 2026, 21:50315-16
24 Aug 2026, 20:50331-12
24 Aug 2026, 19:50343-7
24 Aug 2026, 18:50350+54
24 Aug 2026, 17:50296+17
24 Aug 2026, 16:50279-57
24 Aug 2026, 15:50336+36
24 Aug 2026, 14:50300+61
24 Aug 2026, 13:50239+26
24 Aug 2026, 12:50213+37
24 Aug 2026, 11:50176first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RESISTOR
299 R$
Private Server+
250 R$
Strong Push
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Closing Time · other1,428,222 · 100.0% win
Open for Business · other1,238,723 · 83.2% win
Not Quite Right · other1,098,443 · 72.4% win
Failed Copy · other436,519 · 23.2% win
On the Edge · other355,080 · 24.2% win
One Step Ahead · other237,602 · 12.3% win
The Whole Catalogue · collection114,210 · 5.0% win
Cut Loose · other48,635 · 2.8% win
Ottoman Empire · other20,350 · 15.0% win
No One Left Behind · other4,115 · 0.20% win
Meet A Developer! · other2,209 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 20263 September 2026
86 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 86
Measured (UTC)% likedChange
3 Sept 2026, 01:3190no change
25 Aug 2026, 06:5090no change
25 Aug 2026, 05:5090no change
25 Aug 2026, 04:5090no change
25 Aug 2026, 03:5090no change
25 Aug 2026, 02:5090no change
25 Aug 2026, 01:5090no change
25 Aug 2026, 00:5090no change
24 Aug 2026, 23:5090no change
24 Aug 2026, 22:5090no change
24 Aug 2026, 21:5090no change
24 Aug 2026, 20:5090no change
24 Aug 2026, 19:5090no change
24 Aug 2026, 18:5090no change
24 Aug 2026, 17:5090no change
24 Aug 2026, 16:5090no change
24 Aug 2026, 15:5090no change
24 Aug 2026, 14:5090no change
24 Aug 2026, 13:5090no change
24 Aug 2026, 12:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.