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Unseen Liminality [Beta]

Unseen Liminality [Beta]

A Roblox experience owned by The Unseen Zone.

HorrorENbackroomsliminal spaceshorror exploration

Unseen Liminality, a horror game in beta created in 2026, has 2,499,776 favorites and 90,333,479 lifetime visits; its page says objectives and entities are still to come. Its like ratio is 94 percent. At the time of measurement, 9,403 players are in it.

Description (written by the developer; not a statement by this register)

❗BETA. Expect some bugs, and unpolished areas. 🚧 Objectives, Entities, and content coming soon. The more times it remembers something, the less it does. An exploration game inspired by Beyond Liminal. Explore and venture what is remembered in the endless hallways of this liminal setting and discover what lies behind the walls and possibly what lurks in the shadows. Play on max graphics for the best experience Controls Q - settings C - Crouch Left Shift - Sprint V - Zoom CTRL - Mouse lock Inspired by: Beyond Liminal Backrooms by Kane Pixels Oldest View by Kane Pixels tags(ignore): backrooms, liminal, horror, uncanny, poolrooms, hotel, entity, creature, kane pixels, level 0, exploration, adventure, and survival

Last updated by the developer 24 Oct 2026, 13:43 UTC.

2,843
playing (measured 26 Oct 2026, 12:50 UTC)
95,604,769
lifetime visits
94%
liked (161,580 👍 / 10,698 👎)
2,548,835
favourites (26.7 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,56319,99310,7782,8435 October 202626 October 2026
500 measurements spanning 21 days, net -299. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 12:502,843+460
26 Oct 2026, 11:502,383+253
26 Oct 2026, 10:502,130+197
26 Oct 2026, 09:501,933+92
26 Oct 2026, 08:501,841-61
26 Oct 2026, 07:501,902-123
26 Oct 2026, 06:502,025-174
26 Oct 2026, 05:502,199-437
26 Oct 2026, 04:502,636-532
26 Oct 2026, 03:503,168-661
26 Oct 2026, 02:503,829-886
26 Oct 2026, 01:504,715-252
26 Oct 2026, 00:504,967+210
25 Oct 2026, 23:504,757-422
25 Oct 2026, 22:505,179-91
25 Oct 2026, 21:505,270-400
25 Oct 2026, 20:505,670-304
25 Oct 2026, 19:505,974no change
25 Oct 2026, 18:505,974+286
25 Oct 2026, 17:505,688first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#12 Fun with friends

Growth

103120.51221 August 202626 October 2026
1521 measurements spanning 66 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7–34 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 1521
Measured (UTC)Rank on Fun with friendsChange
26 Oct 2026, 12:2512no change
26 Oct 2026, 11:2512no change
26 Oct 2026, 10:2512no change
26 Oct 2026, 09:2512no change
26 Oct 2026, 08:2512no change
26 Oct 2026, 07:2512no change
26 Oct 2026, 06:2512no change
26 Oct 2026, 05:2512no change
26 Oct 2026, 04:2512no change
26 Oct 2026, 03:2512no change
26 Oct 2026, 02:2512no change
26 Oct 2026, 01:2512no change
26 Oct 2026, 00:2512no change
25 Oct 2026, 23:2512no change
25 Oct 2026, 22:2512no change
25 Oct 2026, 21:2512no change
25 Oct 2026, 20:2512no change
25 Oct 2026, 19:2512+1
25 Oct 2026, 18:2511no change
25 Oct 2026, 17:2511first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

- Private Server Admin -
699 R$
- Shove Tool -
189 R$
- Extra Emotes Slots -
149 R$
- Marker Tool -
99 R$
- Glowstick Toy -
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

- Found The Lobby - · welcome8,397,491 · 70.7% win
- Meet Bob - · other2,757,763 · 19.8% win
- The Unseen Empire - · other2,600,768 · 19.7% win
- Found The Poolrooms - · secret2,041,261 · 14.7% win
- Lamp Man - · other978,736 · 7.5% win
- Promised Future - · secret852,967 · 8.8% win
- Empty Studio - · progression792,486 · 13.0% win
- Pipedreams - · progression676,493 · 7.4% win
- Die - · other521,299 · 4.3% win
- Dead Mall - · progression471,764 · 10.7% win
- Liminal Hotel - · progression382,535 · 5.6% win
- Liminal Home - · progression356,892 · 5.2% win
- Evil Duck - · other356,833 · 4.1% win
- I like Air Conditioning - · other316,367 · 3.8% win
- Desolate Office - · progression254,171 · 10.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.521 August 202626 October 2026
1560 measurements spanning 66 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1560
Measured (UTC)% likedChange
26 Oct 2026, 12:5094no change
26 Oct 2026, 11:5094no change
26 Oct 2026, 10:5094no change
26 Oct 2026, 09:5094no change
26 Oct 2026, 08:5094no change
26 Oct 2026, 07:5094no change
26 Oct 2026, 06:5094no change
26 Oct 2026, 05:5094no change
26 Oct 2026, 04:5094no change
26 Oct 2026, 03:5094no change
26 Oct 2026, 02:5094no change
26 Oct 2026, 01:5094no change
26 Oct 2026, 00:5094no change
25 Oct 2026, 23:5094no change
25 Oct 2026, 22:5094no change
25 Oct 2026, 21:5094no change
25 Oct 2026, 20:5094no change
25 Oct 2026, 19:5094no change
25 Oct 2026, 18:5094no change
25 Oct 2026, 17:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.