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Unseen Liminality [Beta]

Unseen Liminality [Beta]

A Roblox experience owned by The Unseen Zone.

HorrorENbackroomsliminal spaceshorror exploration

Unseen Liminality, a horror game in beta created in 2026, has 2,499,776 favorites and 90,333,479 lifetime visits; its page says objectives and entities are still to come. Its like ratio is 94 percent. At the time of measurement, 9,403 players are in it.

Description (written by the developer; not a statement by this register)

❗BETA. Expect some bugs, and unpolished areas. 🚧 Objectives, Entities, and content coming soon. The more times it remembers something, the less it does. An exploration game inspired by Beyond Liminal. Explore and venture what is remembered in the endless hallways of this liminal setting and discover what lies behind the walls and possibly what lurks in the shadows. Play on max graphics for the best experience Controls Q - settings C - Crouch Left Shift - Sprint V - Zoom CTRL - Mouse lock Inspired by: Beyond Liminal Backrooms by Kane Pixels Oldest View by Kane Pixels tags(ignore): backrooms, liminal, horror, uncanny, poolrooms, hotel, entity, creature, kane pixels, level 0, exploration, adventure, and survival

Last updated by the developer 26 Oct 2026, 19:18 UTC.

2,285
playing (measured 27 Oct 2026, 11:50 UTC)
95,880,061
lifetime visits
94%
liked (162,019 👍 / 10,708 👎)
2,548,835
favourites (26.6 per 1k visits)
15 March 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,56319,99310,7782,2856 October 202627 October 2026
500 measurements spanning 21 days, net -361. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 11:502,285+265
27 Oct 2026, 10:502,020+132
27 Oct 2026, 09:501,888+113
27 Oct 2026, 08:501,775-2
27 Oct 2026, 07:501,777-52
27 Oct 2026, 06:501,829-166
27 Oct 2026, 05:501,995-317
27 Oct 2026, 04:502,312-337
27 Oct 2026, 03:502,649-537
27 Oct 2026, 02:503,186-728
27 Oct 2026, 01:503,914-402
27 Oct 2026, 00:504,316+308
26 Oct 2026, 23:504,008+89
26 Oct 2026, 22:503,919+91
26 Oct 2026, 21:503,828+376
26 Oct 2026, 20:503,452+107
26 Oct 2026, 19:503,345+231
26 Oct 2026, 18:503,114+112
26 Oct 2026, 17:503,002+86
26 Oct 2026, 16:502,916first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#12 Fun with friends

Growth

103120.51221 August 202627 October 2026
1544 measurements spanning 67 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 7–34 and does not start at zero.
Measurement log — every rank on Fun with friends count we have recorded, most recent 20 of 1544
Measured (UTC)Rank on Fun with friendsChange
27 Oct 2026, 11:2512no change
27 Oct 2026, 10:2512no change
27 Oct 2026, 09:2512no change
27 Oct 2026, 08:2512no change
27 Oct 2026, 07:2512no change
27 Oct 2026, 06:2512no change
27 Oct 2026, 05:2512no change
27 Oct 2026, 04:2512no change
27 Oct 2026, 03:2512no change
27 Oct 2026, 02:2512no change
27 Oct 2026, 01:2512no change
27 Oct 2026, 00:2512no change
26 Oct 2026, 23:2512no change
26 Oct 2026, 22:2512no change
26 Oct 2026, 21:2512no change
26 Oct 2026, 20:2512no change
26 Oct 2026, 19:2512no change
26 Oct 2026, 18:2512no change
26 Oct 2026, 17:2512no change
26 Oct 2026, 16:2512first reading

Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

- Private Server Admin -
699 R$
- Shove Tool -
189 R$
- Extra Emotes Slots -
149 R$
- Marker Tool -
99 R$
- Glowstick Toy -
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

- Found The Lobby - · welcome8,397,491 · 70.7% win
- Meet Bob - · other2,757,763 · 19.8% win
- The Unseen Empire - · other2,600,768 · 19.7% win
- Found The Poolrooms - · secret2,041,261 · 14.7% win
- Lamp Man - · other978,736 · 7.5% win
- Promised Future - · secret852,967 · 8.8% win
- Empty Studio - · progression792,486 · 13.0% win
- Pipedreams - · progression676,493 · 7.4% win
- Die - · other521,299 · 4.3% win
- Dead Mall - · progression471,764 · 10.7% win
- Liminal Hotel - · progression382,535 · 5.6% win
- Liminal Home - · progression356,892 · 5.2% win
- Evil Duck - · other356,833 · 4.1% win
- I like Air Conditioning - · other316,367 · 3.8% win
- Desolate Office - · progression254,171 · 10.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.521 August 202627 October 2026
1583 measurements spanning 67 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1583
Measured (UTC)% likedChange
27 Oct 2026, 11:5094no change
27 Oct 2026, 10:5094no change
27 Oct 2026, 09:5094no change
27 Oct 2026, 08:5094no change
27 Oct 2026, 07:5094no change
27 Oct 2026, 06:5094no change
27 Oct 2026, 05:5094no change
27 Oct 2026, 04:5094no change
27 Oct 2026, 03:5094no change
27 Oct 2026, 02:5094no change
27 Oct 2026, 01:5094no change
27 Oct 2026, 00:5094no change
26 Oct 2026, 23:5094no change
26 Oct 2026, 22:5094no change
26 Oct 2026, 21:5094no change
26 Oct 2026, 20:5094no change
26 Oct 2026, 19:5094no change
26 Oct 2026, 18:5094no change
26 Oct 2026, 17:5094no change
26 Oct 2026, 16:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.