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Punch Up

Punch Up

A Roblox experience owned by Build Tower Team.

Fighting & PvPENboxingknockoutcustomization

Created in 2026, Punch Up is a fighting pvp experience on Roblox with over 9.8 million lifetime visits. It records 777 playing now, a like rating of 92%, 38,749 favourites.

Description (written by the developer; not a statement by this register)

Are you Ready to Rumble? 🫵🥊 Slug it out in this chaotic boxing battle game. Put all your weight behind the punches since you are literally a giant boxing glove! 🏆 Features: 🥊 Knockout! - Punch other players to earn Hits! Punch them out of the arena for a bonus! 🔓 Glove Unlocks- Use Hits to unlock new Gloves with better stats such as punch power and movement speed. 💣 Powerful Abilities- Unlock powerful abilities such as Ground Pound, Double Jump and Bomb Punch! 🏅 Be the last Glove standing in the Knockout game mode for a big bonus! 👀 Customise you Gloves looks with a selection of funny faces Time to Glove up and lets have a Punch up!

Last updated by the developer 19 Oct 2026, 09:45 UTC.

95
playing (measured 26 Oct 2026, 06:50 UTC)
10,569,210
lifetime visits
92%
liked (49,220 👍 / 4,060 👎)
42,691
favourites (4.0 per 1k visits)
4 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

95856475.55 October 202626 October 2026
500 measurements spanning 21 days, net -389. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 06:5095-12
26 Oct 2026, 05:50107-19
26 Oct 2026, 04:50126-19
26 Oct 2026, 03:50145-26
26 Oct 2026, 02:50171-28
26 Oct 2026, 01:50199-19
26 Oct 2026, 00:50218+42
25 Oct 2026, 23:50176-36
25 Oct 2026, 22:50212+3
25 Oct 2026, 21:50209-35
25 Oct 2026, 20:50244-32
25 Oct 2026, 19:50276+7
25 Oct 2026, 18:50269-29
25 Oct 2026, 17:50298+6
25 Oct 2026, 16:50292+7
25 Oct 2026, 15:50285+12
25 Oct 2026, 14:50273+21
25 Oct 2026, 13:50252+12
25 Oct 2026, 12:50240+10
25 Oct 2026, 11:50230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mr Meteor
749 R$
Power Cape
449 R$
Power Glove
299 R$
Mega Double GP
249 R$
Double Jump Ground Pound Item
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,501,748 · 100.0% win
First Punch · other4,214,588 · 100.0% win
Win Knockout mode! · progression768,595 · 34.1% win
The Pacifist · other180,044 · 18.2% win
Frenzy · progression146,192 · 14.4% win
Untouchable · progression88,602 · 10.1% win
Basic Boxer · other76,759 · 7.4% win
The One · progression72,561 · 5.3% win
Bare Knuckle · progression49,982 · 3.2% win
Counterintuitive · other22,700 · 1.6% win
Defend The Title 3 times! · progression12,869 · 3.2% win
The Chosen One · progression10,326 · 1.0% win
Knockout King · progression4,912 · 0.40% win
Weight of the Crown · progression1,774 · 0.10% win
Punch the Dev · other661 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9214 August 202626 October 2026
1553 measurements spanning 73 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1553
Measured (UTC)% likedChange
26 Oct 2026, 06:5092no change
26 Oct 2026, 05:5092no change
26 Oct 2026, 04:5092no change
26 Oct 2026, 03:5092no change
26 Oct 2026, 02:5092no change
26 Oct 2026, 01:5092no change
26 Oct 2026, 00:5092no change
25 Oct 2026, 23:5092no change
25 Oct 2026, 22:5092no change
25 Oct 2026, 21:5092no change
25 Oct 2026, 20:5092no change
25 Oct 2026, 19:5092no change
25 Oct 2026, 18:5092no change
25 Oct 2026, 17:5092no change
25 Oct 2026, 16:5092no change
25 Oct 2026, 15:5092no change
25 Oct 2026, 14:5092no change
25 Oct 2026, 13:5092no change
25 Oct 2026, 12:5092no change
25 Oct 2026, 11:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.