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[🍔] My Food Court

[🍔] My Food Court

A Roblox experience owned by Keklik Studio.

TycoonENrestaurant managementtycoonidle mechanics

[🍔] My Food Court is a tycoon experience on Roblox, created in 2026, with over 1 million lifetime visits. It records 35 playing now, a like rating of 95%, 5,471 favourites.

Description (written by the developer; not a statement by this register)

🍔 Build the Biggest Food Court Ever! 🍟 Open iconic restaurants 👥 Serve thousands of hungry customers ⭐️ Unlock rare VIP guests 💰 Earn money even offline 👑 Become the #1 Food Court!

Last updated by the developer 15 Aug 2026, 11:33 UTC.

35
playing (measured 21 Aug 2026, 20:54 UTC)
1,063,499
lifetime visits
95%
liked (4,036 👍 / 220 👎)
5,522
favourites (5.2 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

357253.510 August 2026 — 72 players21 August 2026 — 35 players10 August 202621 August 2026
2 measurements spanning 11 days, net -37. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 29–78 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5435-37
10 Aug 2026, 21:3272first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
799 R$
Lucky!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

949594.514 August 2026 — 94 % liked21 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked23 September 2026 — 95 % liked3 October 2026 — 95 % liked13 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
9 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 18:0195no change
13 Oct 2026, 18:0095no change
3 Oct 2026, 17:5395no change
23 Sept 2026, 17:5395no change
13 Sept 2026, 17:5195no change
3 Sept 2026, 17:5195no change
24 Aug 2026, 17:5095no change
21 Aug 2026, 20:5495+1
14 Aug 2026, 17:4994first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.