Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Jump To Steal Slime 🟢

Jump To Steal Slime 🟢

A Roblox experience owned by Faroeste Caboclo.

TycoonENslime collectionbase buildingoffline earnings

Description (written by the developer; not a statement by this register)

🟢 Welcome to Jump To Steal Slime! 🟢 💡- Get the Lucky Blocks to your base without getting caught to unlock new Slimes! 💵- Use the money from the Slimes to upgrade your character and base! ⏰- Your slimes make money offline, so make sure to check on them everyday! UPDATE: + 7 New Slimes! + Toxic Wasteland Zone! + New Lucky Block! + Bug Fixes ⚠️(the update is live on new servers!) If you enjoy our game, Like it and join our group for surprises and more updates!☺️

Last updated by the developer 19 Aug 2026, 19:24 UTC.

1,701
playing (measured 24 Aug 2026, 10:50 UTC)
17,578,277
lifetime visits
83%
liked (11,205 👍 / 2,231 👎)
814,375
favourites (46.3 per 1k visits)
6 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,1862,9942,0901,70110 August 202624 August 2026
64 measurements spanning 14 days, net -1,006. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 915–3,265 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 64
Measured (UTC)PlayersChange
24 Aug 2026, 10:501,701+180
24 Aug 2026, 09:501,521+124
24 Aug 2026, 08:501,397+67
24 Aug 2026, 07:501,330+97
24 Aug 2026, 06:501,233-29
24 Aug 2026, 05:501,262+76
24 Aug 2026, 04:501,186-117
24 Aug 2026, 03:501,303-108
24 Aug 2026, 02:501,411-210
24 Aug 2026, 01:501,621-116
24 Aug 2026, 00:501,737-186
23 Aug 2026, 23:501,923-149
23 Aug 2026, 22:502,072+25
23 Aug 2026, 21:502,047-172
23 Aug 2026, 20:502,219-153
23 Aug 2026, 19:502,372-229
23 Aug 2026, 18:502,601-53
23 Aug 2026, 17:502,654+5
23 Aug 2026, 16:502,649+16
23 Aug 2026, 15:502,633first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
115 R$
x2 Money
85 R$
Auto Collect
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 🟢Slime🟢! · welcome7,308,361 · 100.0% win
??? · other185 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202624 August 2026
65 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 65
Measured (UTC)% likedChange
24 Aug 2026, 10:5083no change
24 Aug 2026, 09:5083no change
24 Aug 2026, 08:5083no change
24 Aug 2026, 07:5083no change
24 Aug 2026, 06:5083no change
24 Aug 2026, 05:5083no change
24 Aug 2026, 04:5083no change
24 Aug 2026, 03:5083no change
24 Aug 2026, 02:5083no change
24 Aug 2026, 01:5083no change
24 Aug 2026, 00:5083no change
23 Aug 2026, 23:5083no change
23 Aug 2026, 22:5083no change
23 Aug 2026, 21:5083no change
23 Aug 2026, 20:5083no change
23 Aug 2026, 19:5083no change
23 Aug 2026, 18:5083no change
23 Aug 2026, 18:1583no change
23 Aug 2026, 17:5083no change
23 Aug 2026, 16:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.