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Build Hide Survive Zombies

Build Hide Survive Zombies

A Roblox experience owned by We Go Giga.

SurvivalENzombie survivalbuilding mechanicswave defense

Build Hide Survive Zombies is a survival experience from 2026 with over 5 million lifetime visits. It records 96 playing now, a like rating of 97%, 26,293 favourites.

Description (written by the developer; not a statement by this register)

🛠️ Build anything you want to survive waves of zombies 🔑 Open crates and unlock better blocks ⚔️ Team up to build or fight 💾 Everything you create saves 👍 Like the game for more!

Last updated by the developer 16 Sept 2026, 17:50 UTC.

96
playing (measured 21 Sept 2026, 22:50 UTC)
5,025,387
lifetime visits
97%
liked (35,245 👍 / 1,080 👎)
27,087
favourites (5.4 per 1k visits)
7 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

961,1005981 September 202621 September 2026
500 measurements spanning 21 days, net -206. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
21 Sept 2026, 22:5096-19
21 Sept 2026, 21:50115+14
21 Sept 2026, 20:50101-25
21 Sept 2026, 19:50126-22
21 Sept 2026, 18:50148-19
21 Sept 2026, 17:50167-13
21 Sept 2026, 16:50180+4
21 Sept 2026, 15:50176-37
21 Sept 2026, 14:50213+27
21 Sept 2026, 13:50186-46
21 Sept 2026, 12:50232+18
21 Sept 2026, 11:50214+33
21 Sept 2026, 10:50181+19
21 Sept 2026, 09:50162no change
21 Sept 2026, 08:50162+13
21 Sept 2026, 07:50149+10
21 Sept 2026, 06:50139+12
21 Sept 2026, 05:50127no change
21 Sept 2026, 04:50127no change
21 Sept 2026, 03:50127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Speed
299 R$
x2 Health
299 R$
x2 Bits
299 R$
x2 Damage
199 R$
x2 Trophies
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 202623 October 2026
752 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 752
Measured (UTC)% likedChange
23 Oct 2026, 04:4897no change
13 Oct 2026, 04:4797no change
3 Oct 2026, 04:4797no change
23 Sept 2026, 04:4797no change
21 Sept 2026, 22:5097no change
21 Sept 2026, 21:5097no change
21 Sept 2026, 20:5097no change
21 Sept 2026, 19:5097no change
21 Sept 2026, 18:5097no change
21 Sept 2026, 17:5097no change
21 Sept 2026, 16:5097no change
21 Sept 2026, 15:5097no change
21 Sept 2026, 14:5097no change
21 Sept 2026, 13:5097no change
21 Sept 2026, 12:5097no change
21 Sept 2026, 11:5097no change
21 Sept 2026, 10:5097no change
21 Sept 2026, 09:5097no change
21 Sept 2026, 08:5097no change
21 Sept 2026, 07:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.