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Escape as a Tiny Human!

Escape as a Tiny Human!

A Roblox experience owned by Tiny Human Studio.

AdventureENstealthtiny protagonisthouse escape

Escape as a Tiny Human! is an adventure experience created on 2026-06-08. It has accumulated 6,521,017 lifetime visits and 171,188 favorites. Currently, 51 users are playing. The game holds a 69% like percentage. The description outlines gameplay involving sneaking past a child in a bedroom to escape the house.

Description (written by the developer; not a statement by this register)

Welcome to Escape as a Tiny Human! 👶 🧸 You're a tiny toy trapped in a child's bedroom! 🏃 Sneak past the kid before they catch you! 🚪 Can you escape the house? 👍 Like the game & Join our community for updates: https://www.roblox.com/communities/153723646/Tiny-Human-Studio#!/about

Last updated by the developer 7 Aug 2026, 23:21 UTC.

51
playing (measured 10 Aug 2026, 20:45 UTC)
6,521,017
lifetime visits
69%
liked (2,583 👍 / 1,163 👎)
171,374
favourites (26.3 per 1k visits)
8 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:4554first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Backpack
99 R$
Infinite Energy
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome tiny human! · welcome4,870,921 · 100.0% win
Ready to escape?! · other4,341,551 · 100.0% win
Break 1 block · progression3,854,494 · 100.0% win
Break 5 blocks · progression3,538,639 · 100.0% win
Reached Cave · progression3,425,822 · 100.0% win
Break 10 blocks · progression3,068,252 · 100.0% win
Play for 5 minutes · other3,057,152 · 99.0% win
Dungeon started · progression2,987,653 · 100.0% win
Break 15 blocks2,724,131 · 96.5% win
Dungeon cleared · progression2,267,855 · 72.0% win
Play for 10 minutes! · other2,054,394 · 62.1% win
Reached Crystal Cave · progression1,622,762 · 46.8% win
Play for 15 minutes! · other1,380,844 · 43.2% win
Reached Lava Cave · progression1,062,781 · 30.9% win
Play for 20 minutes! · other936,196 · 30.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3169no change
13 Aug 2026, 23:3069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.