Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Merge Swords And Kill Zombies!

Merge Swords And Kill Zombies!

A Roblox experience owned by Sword Studs.

SurvivalENzombie survivalmerge mechanicweapon upgrades

Merge Swords And Kill Zombies! is a survival experience created on 2026-06-09. It currently has 927 players, 2,025,103 lifetime visits, an 81% like percentage, and 13,564 favorites.

Description (written by the developer; not a statement by this register)

🧟 Survive the zombie outbreak and merge legendary weapons! ⚔️ 🗡️ Combine matching swords to unlock stronger blades 💀 Fight hordes of zombies and clear dangerous zones 💰 Gather coins from every kill and invest in better upgrades 🔥 Discover rare swords with unique power levels 🎮 Available on Desktop, Mobile, Tablet & Console ⭐ LIKE and Join the group for rewards, codes, and announcements!

Last updated by the developer 24 Aug 2026, 01:47 UTC.

544
playing (measured 24 Aug 2026, 07:50 UTC)
2,584,052
lifetime visits
82%
liked (1,829 👍 / 395 👎)
13,564
favourites (5.2 per 1k visits)
9 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4121,10275754410 August 202624 August 2026
61 measurements spanning 13 days, net -172. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 309–1,206 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 61
Measured (UTC)PlayersChange
24 Aug 2026, 07:50544+41
24 Aug 2026, 06:50503+16
24 Aug 2026, 05:50487-24
24 Aug 2026, 04:50511+80
24 Aug 2026, 03:50431+4
24 Aug 2026, 02:50427-23
24 Aug 2026, 01:50450+18
24 Aug 2026, 00:50432-10
23 Aug 2026, 23:50442-26
23 Aug 2026, 22:50468+11
23 Aug 2026, 21:50457-42
23 Aug 2026, 20:50499+4
23 Aug 2026, 19:50495-39
23 Aug 2026, 18:50534-46
23 Aug 2026, 17:50580-58
23 Aug 2026, 16:50638-34
23 Aug 2026, 15:50672-152
23 Aug 2026, 14:50824-108
23 Aug 2026, 13:50932-38
23 Aug 2026, 12:50970first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
2x Damage
260 R$
2x Income
210 R$
Auto Merge
160 R$
2x Cash
104 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 202624 August 2026
61 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 61
Measured (UTC)% likedChange
24 Aug 2026, 07:5082no change
24 Aug 2026, 06:5082no change
24 Aug 2026, 05:5082no change
24 Aug 2026, 04:5082no change
24 Aug 2026, 03:5082no change
24 Aug 2026, 02:5082no change
24 Aug 2026, 01:5082no change
24 Aug 2026, 00:5082no change
23 Aug 2026, 23:5082no change
23 Aug 2026, 22:5082no change
23 Aug 2026, 21:5082no change
23 Aug 2026, 20:5082no change
23 Aug 2026, 19:5082no change
23 Aug 2026, 18:5082no change
23 Aug 2026, 17:5082no change
23 Aug 2026, 16:5082no change
23 Aug 2026, 15:5082no change
23 Aug 2026, 14:5082no change
23 Aug 2026, 13:5082no change
23 Aug 2026, 12:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.