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[🎶] ClickBeats

[🎶] ClickBeats

A Roblox experience owned by Coos Studios.

Music & rhythmENmusic creationrhythm gamecollaborative

[🎶] ClickBeats is a Roblox music/rhythm experience that launched in 2026. A music-creation and rhythm game where players build songs, play community tracks and collaborate with friends. Across its run, it has logged 3,930,088 lifetime visits, holds a 81% like rate, has 87,326 favorites, and currently has 98 players online.

Description (written by the developer; not a statement by this register)

Welcome to ClickBeats! The music creation and rhythm game where every song is made by a player. Build songs note by note in a full studio, play community tracks, earn rewards, and collaborate with friends. 🎹 Create music with 20+ instruments and effects 🎮 Play any song in rhythm/play mode and set high scores 🤝 Collaborate live with up to 3 friends 💰 Earn coins whenever people listen to your songs 📀 Collect songs into playlists, release your own albums ❤️ Your song could be the next front page hit Join thousands of players creating and sharing music today! 👍 Like the game (pov games can't even check this) and join the group for rewards! 🏷️Tags: music creator, song maker, music studio, music producer, rhythm game, music sharing

Last updated by the developer 1 Sept 2026, 23:08 UTC.

98
playing (measured 2 Sept 2026, 05:50 UTC)
3,930,088
lifetime visits
81%
liked (7,260 👍 / 1,656 👎)
104,497
favourites (26.6 per 1k visits)
10 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

98421259.510 August 20262 September 2026
275 measurements spanning 23 days, net -323. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–469 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 275
Measured (UTC)PlayersChange
2 Sept 2026, 05:5098-10
2 Sept 2026, 04:50108-8
2 Sept 2026, 03:50116-34
2 Sept 2026, 02:50150-35
2 Sept 2026, 01:50185-61
2 Sept 2026, 00:50246+30
1 Sept 2026, 23:50216+19
1 Sept 2026, 22:50197+20
1 Sept 2026, 21:50177+29
1 Sept 2026, 20:50148+6
1 Sept 2026, 19:50142+4
1 Sept 2026, 18:50138-15
1 Sept 2026, 17:50153-15
1 Sept 2026, 16:50168-23
1 Sept 2026, 15:50191+7
1 Sept 2026, 14:50184-2
1 Sept 2026, 13:50186+2
1 Sept 2026, 12:50184-18
1 Sept 2026, 11:50202+17
1 Sept 2026, 10:50185first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Producer Pass
499 R$
Producer Insights
249 R$
2x Coins
199 R$
Custom Instruments
149 R$
2x Song Length
149 R$
Expanded Library
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing! · welcome2,114,123 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 202623 October 2026
282 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 282
Measured (UTC)% likedChange
23 Oct 2026, 05:4581no change
13 Oct 2026, 05:3881no change
3 Oct 2026, 05:3881no change
23 Sept 2026, 05:3781no change
13 Sept 2026, 05:3781no change
3 Sept 2026, 05:3681no change
2 Sept 2026, 05:5081no change
2 Sept 2026, 04:5081no change
2 Sept 2026, 03:5081no change
2 Sept 2026, 02:5081no change
2 Sept 2026, 01:5081no change
2 Sept 2026, 00:5081no change
1 Sept 2026, 23:5081no change
1 Sept 2026, 22:5081no change
1 Sept 2026, 21:5081no change
1 Sept 2026, 20:5081no change
1 Sept 2026, 19:5081no change
1 Sept 2026, 18:5081no change
1 Sept 2026, 17:5081no change
1 Sept 2026, 16:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.