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Zombie Surge: Infinite

Zombie Surge: Infinite

A Roblox experience owned by Zombie Surge.

SurvivalENzombierogueliketeam-based

Zombie Surge: Infinite is a survival experience created on 2026-06-11. It currently has 352 players online and 1,069,567 lifetime visits. The game holds 31,026 favorites and maintains a 95% like percentage. It features team-based gameplay with classes, weapons, and roguelike cards. The experience remains in development with frequent updates.

Description (written by the developer; not a statement by this register)

👾Endless Zombie Waves 🔫Team-based game with diverse Classes and Weapons ❤️Multiple roguelike cards & various upgrade paths Make your choice, survive! 🌞This game is still in development. Expect bugs, missing features, and frequent updates as Zombie Surge: Infinite evolves with new content. ❤️Like and favorite the game to stay updated on new content!

Last updated by the developer 21 Aug 2026, 10:04 UTC.

99
playing (measured 21 Aug 2026, 21:50 UTC)
1,217,226
lifetime visits
95%
liked (2,947 👍 / 141 👎)
31,026
favourites (25.5 per 1k visits)
11 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9919514710 August 2026 — 195 players21 August 2026 — 119 players21 August 2026 — 99 players10 August 202621 August 2026
3 measurements spanning 11 days, net -96. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–209 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5099-20
21 Aug 2026, 20:54119-76
10 Aug 2026, 15:53195first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked21 August 2026 — 95 % liked21 August 2026 — 95 % liked14 August 202621 August 2026
3 measurements spanning 7 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 21:5095no change
21 Aug 2026, 20:5495no change
14 Aug 2026, 16:3195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.