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[UPD 1] Prison Workshop Tycoon

[UPD 1] Prison Workshop Tycoon

A Roblox experience owned by Apparently Inmates.

TycoonENtycoonmergeprison

Description (written by the developer; not a statement by this register)

Release code: prisonworkshop New code @ 1000 likes 👍 👮🏻‍♂️Get an inmate to start working! 💲Inmates make items! Sell items for cash! ⭐Get more inmates and merge to get better ones! Update 1: New Weather Events: Sunny, Foggy, Snowy, Rainy, Tunderstorms! New Leaderboards! Total ZMerges, Lifetime Earnings, and Playtime! Overall optimizations and bug fixes! Stay tuned for next week's update! 👍Like the game for codes! ⭐Build a massive prison empire to help you earn cash!

Last updated by the developer 4 Aug 2026, 10:02 UTC.

5
playing (measured 10 Aug 2026, 17:19 UTC)
120,701
lifetime visits
92%
liked (1,131 👍 / 98 👎)
11,035
favourites (91.4 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:193first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Item
499 R$
Auto Collect Item
79 R$
Auto Collect Cash
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9215 August 2026 — 92 % liked25 August 2026 — 92 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 09:3392no change
15 Aug 2026, 09:3392first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.