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[💻 UPD 3] Hack to Get RICH!

[💻 UPD 3] Hack to Get RICH!

A Roblox experience owned by The Great Kingdom of Noobs.

TycoonENtycoonhack simulatoridle clicker

Hack to Get RICH! is a tycoon experience created on 2026-06-15. It has 895,204 lifetime visits and 51,406 favorites. Currently, 26 players are active. The game holds a 63% like percentage. Update 3 introduced new features and shop revamps. The description highlights offline cash mechanics and rebirth systems for progression.

Description (written by the developer; not a statement by this register)

😈 Welcome to Hack to Get Rich! 😈 🚨 ---------Update 3 is Here!--------- 🛠️ QOL Changes & Bug Fixes 🎲 New Random Hacker Feature 🏗️ Floor Buying Revamp 🛒 Shop Revamp 🔮 Massive changes coming next update... ✨ ...and more! [How to Play] 💻 Buy Hackers from the Shop 💰 Hack systems & steal cash ♻️ Rebirth to upgrade your operation 📈 Rule the Leaderboards 🕶️ MAKE CASH OFFLINE!!! 👍 Like the Game and Join the Group

Last updated by the developer 7 Aug 2026, 17:36 UTC.

26
playing (measured 10 Aug 2026, 15:32 UTC)
895,204
lifetime visits
64%
liked (263 👍 / 150 👎)
52,929
favourites (59.1 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3229first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

REBIRTH · progression241,808 · 83.4% win
First Hack · other91,026 · 25.3% win
CRATE · collection53,696 · 21.7% win
GIFT · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636463.514 August 2026 — 63 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:3364no change
24 Aug 2026, 16:4564+1
14 Aug 2026, 16:3863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.