Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Luckyblock Shop

Luckyblock Shop

A Roblox experience owned by LUCKYBLOCK SHOP INC..

TycoonENtycoonlucky blockpet collection

Luckyblock Shop is a tycoon experience created on June 15, 2026. It currently has 17 players online. The game has accumulated 548,987 lifetime visits. User engagement metrics show an 84% like percentage and 1,472 favorites. The experience focuses on building a lucky block empire and purchasing pets for boosts.

Description (written by the developer; not a statement by this register)

-[ Welcome to Lucky Block Shop ]- 🔑 Open up your very own Lucky Block Shop.. ⚡️ Grow your lucky block empire and earn tons of money! 🌟 Buy lucky pets for even more boosts!! 👑 Get tempting offers.. from Tycoon Tung Tung at Brainrot Inc. ;) If you like the game, please join the group, follow & like the game! 💛

Last updated by the developer 24 Jul 2026, 16:56 UTC.

17
playing (measured 11 Aug 2026, 05:32 UTC)
548,987
lifetime visits
84%
liked (608 👍 / 116 👎)
1,607
favourites (2.9 per 1k visits)
15 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:3225first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Lucky · other186,026 · 100.0% win
Billionaire · other31,937 · 43.9% win
Invest · other9,133 · 7.7% win
Trillionaire · progression5,525 · 15.5% win
Upgrades · other355 · 0.00% win
Evolution · progression114 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked13 September 2026 — 84 % liked23 September 2026 — 84 % liked3 October 2026 — 84 % liked13 October 2026 — 84 % liked24 October 2026 — 84 % liked14 August 202624 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 00:0084no change
13 Oct 2026, 23:5384no change
3 Oct 2026, 23:5284no change
23 Sept 2026, 23:5184no change
13 Sept 2026, 22:3484no change
3 Sept 2026, 22:2184no change
24 Aug 2026, 20:3884no change
14 Aug 2026, 20:3884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.