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⛏️ Break a Squishy Dumpling Box

⛏️ Break a Squishy Dumpling Box

A Roblox experience owned by ice cream games..

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Description (written by the developer; not a statement by this register)

Get past Squishy Dumpling and break his Squishy Dumpling Box! 🧊 1. Break his squishy dumpling box before he catches you! ⛏️ 2. Grab the squishy dumpling that spawn! ✨ 3. Bring them back to your plot to earn cash! 💰 If you're having fun, remember to hit the thumbs up! 👍

Last updated by the developer 14 Jul 2026, 08:46 UTC.

7
playing (measured 10 Aug 2026, 14:02 UTC)
227,244
lifetime visits
82%
liked (174 👍 / 38 👎)
524
favourites (2.3 per 1k visits)
16 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0218first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

828382.515 August 2026 — 82 % liked25 August 2026 — 83 % liked4 September 2026 — 82 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 05:3282-1
25 Aug 2026, 03:3883+1
15 Aug 2026, 03:3782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.