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MMZ

MMZ

A Roblox experience owned by MMV Archives.

Social & hangoutENsocial deductionhorrorroleplay

MMZ is a social-hangout experience created on 2026-06-18. The game currently has 34 players. It has accumulated 2,479,597 lifetime visits, 62,033 favorites, and an 80% like percentage.

Description (written by the developer; not a statement by this register)

Can you solve the Mystery and survive each round? INNOCENTS: Run and hide from the Murderer. Use your detective skills to expose the Murderer. SHERIFF: Work with the Innocents; you are the only one with a weapon who can take down the Murderer. MURDERER: Eliminate EVERYONE. Don't get shot by the sheriff.

Last updated by the developer 3 Jul 2026, 17:04 UTC.

34
playing (measured 10 Aug 2026, 19:15 UTC)
2,479,597
lifetime visits
80%
liked (713 👍 / 180 👎)
62,656
favourites (25.3 per 1k visits)
18 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:1530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
119 R$
Matrixscope
69 R$
Kittysaber
59 R$
Dual Scythe
49 R$
Gold Prank Bomb
49 R$
Evil Ice Crusher
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked3 September 2026 — 80 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 07:3580no change
24 Aug 2026, 07:3580no change
14 Aug 2026, 07:3480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.