Experience Abstraction
A Roblox experience owned by Pawlo's Studio.
HorrorENThe Amazing Digital CircusHorrorSocial Deduction
Created in 2026, Experience Abstraction is a horror experience on Roblox with over 36.3 million lifetime visits. It records 902 playing now, a like rating of 91%, 201,703 favourites.
Description (written by the developer; not a statement by this register)
Experience Abstraction in a Roblox game inspired by the hit web series The Amazing Digital Circus. 💡Ways to lose Sanity: - Isolate yourself from other players - Stay in the dark for a very long time - Hang out around abstracted people Can you resist abstraction, or will you lose yourself to it? Credits to GLITCH for creating The Amazing Digital Circus.
Last updated by the developer 25 Oct 2026, 22:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 03:50 | 1,968 | -377 |
| 26 Oct 2026, 02:50 | 2,345 | -534 |
| 26 Oct 2026, 01:50 | 2,879 | -676 |
| 26 Oct 2026, 00:50 | 3,555 | -175 |
| 25 Oct 2026, 23:50 | 3,730 | +17 |
| 25 Oct 2026, 22:50 | 3,713 | -279 |
| 25 Oct 2026, 21:50 | 3,992 | -362 |
| 25 Oct 2026, 20:50 | 4,354 | -493 |
| 25 Oct 2026, 19:50 | 4,847 | -168 |
| 25 Oct 2026, 18:50 | 5,015 | -236 |
| 25 Oct 2026, 17:50 | 5,251 | +211 |
| 25 Oct 2026, 16:50 | 5,040 | +276 |
| 25 Oct 2026, 15:50 | 4,764 | +209 |
| 25 Oct 2026, 14:50 | 4,555 | +520 |
| 25 Oct 2026, 13:50 | 4,035 | +812 |
| 25 Oct 2026, 12:50 | 3,223 | +466 |
| 25 Oct 2026, 11:50 | 2,757 | +331 |
| 25 Oct 2026, 10:50 | 2,426 | +2 |
| 25 Oct 2026, 09:50 | 2,424 | +119 |
| 25 Oct 2026, 08:50 | 2,305 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 03:50 | 91 | no change |
| 26 Oct 2026, 02:50 | 91 | no change |
| 26 Oct 2026, 01:50 | 91 | no change |
| 26 Oct 2026, 00:50 | 91 | no change |
| 25 Oct 2026, 23:50 | 91 | no change |
| 25 Oct 2026, 22:50 | 91 | no change |
| 25 Oct 2026, 21:50 | 91 | no change |
| 25 Oct 2026, 20:50 | 91 | no change |
| 25 Oct 2026, 19:50 | 91 | no change |
| 25 Oct 2026, 18:50 | 91 | no change |
| 25 Oct 2026, 17:50 | 91 | no change |
| 25 Oct 2026, 16:50 | 91 | no change |
| 25 Oct 2026, 15:50 | 91 | no change |
| 25 Oct 2026, 14:50 | 91 | no change |
| 25 Oct 2026, 13:50 | 91 | no change |
| 25 Oct 2026, 12:50 | 91 | no change |
| 25 Oct 2026, 11:50 | 91 | no change |
| 25 Oct 2026, 10:50 | 91 | no change |
| 25 Oct 2026, 09:50 | 91 | no change |
| 25 Oct 2026, 08:50 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.