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[UPD] Build a Base and Steal😈

[UPD] Build a Base and Steal😈

A Roblox experience owned by replayable fun games.

SimulatorENbase-buildingpet collectionPvP

Build a Base and Steal is a simulator experience created on 2026-06-19. It currently has 10,905 players online. The title has accumulated 77,720,644 lifetime visits and 343,898 favorites. User engagement metrics show a 96% like percentage. The game focuses on base building, pet collection, and PvP mechanics.

Description (written by the developer; not a statement by this register)

Welcome to BUILD A BASE AND STEAL! 💸 YOU EARN MONEY EVEN WHILE YOU'RE AWAY!💸 🎲 Roll for rare pets 🔨 Build to protect them 💥 Use gear to destroy and enter other players bases 🏃Steal pets and prevent yours from being stolen! 😉 Want more peace? Make a private server! Can you build a better base than your friends?

Last updated by the developer 30 Aug 2026, 18:02 UTC.

1,959
playing (measured 5 Sept 2026, 00:50 UTC)
91,921,414
lifetime visits
95%
liked (272,953 👍 / 13,348 👎)
384,263
favourites (4.2 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

84714,6977,7721,95910 August 20265 September 2026
339 measurements spanning 25 days, net -12,738. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 339
Measured (UTC)PlayersChange
5 Sept 2026, 00:501,959-170
4 Sept 2026, 23:502,129+291
4 Sept 2026, 22:501,838+58
4 Sept 2026, 21:501,780-28
4 Sept 2026, 20:501,808+181
4 Sept 2026, 19:501,627+19
4 Sept 2026, 18:501,608+80
4 Sept 2026, 17:501,528-23
4 Sept 2026, 16:501,551-47
4 Sept 2026, 15:501,598+23
4 Sept 2026, 14:501,575+143
4 Sept 2026, 13:501,432+78
4 Sept 2026, 12:501,354+111
4 Sept 2026, 11:501,243+171
4 Sept 2026, 10:501,072+118
4 Sept 2026, 09:50954+60
4 Sept 2026, 08:50894-26
4 Sept 2026, 07:50920+18
4 Sept 2026, 06:50902-5
4 Sept 2026, 05:50907first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Rolls
499 R$
4x Permanent Luck
399 R$
2x Cash
375 R$
Void Rod (36x Fishing Luck)
299 R$
2x Permanent Luck
239 R$
2x Roll Speed
199 R$
+2 Max Pets
149 R$
Auto Collect
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20265 September 2026
340 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 340
Measured (UTC)% likedChange
5 Sept 2026, 00:5095no change
4 Sept 2026, 23:5095no change
4 Sept 2026, 22:5095no change
4 Sept 2026, 21:5095no change
4 Sept 2026, 20:5095no change
4 Sept 2026, 19:5095no change
4 Sept 2026, 18:5095no change
4 Sept 2026, 17:5095no change
4 Sept 2026, 16:5095no change
4 Sept 2026, 15:5095no change
4 Sept 2026, 14:5095no change
4 Sept 2026, 13:5095no change
4 Sept 2026, 12:5095no change
4 Sept 2026, 11:5095no change
4 Sept 2026, 10:5095no change
4 Sept 2026, 09:5095no change
4 Sept 2026, 08:5095no change
4 Sept 2026, 07:5095no change
4 Sept 2026, 06:5095no change
4 Sept 2026, 05:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.