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⚔️Build to Defend Loot

⚔️Build to Defend Loot

A Roblox experience owned by TwoBrothers Games.

TycoonENbase-buildingloot-stealingoffline-earnings

⚔️Build to Defend Loot is a tycoon experience created on 2026-01-03. It currently has 2,931 players. The game has accumulated 110,241,896 lifetime visits. It holds a 87% like percentage and 95,039 favorites.

Description (written by the developer; not a statement by this register)

🛠️ Build to Defend Loot! ⚔️ 📌Please report any bugs! Build your base, defend your loot, and steal from other players to reach the top! 💰🛡️ 🔥 Features: 👍 Build and upgrade your base 🛒 Buy valuable loot 🏃 Steal other players’ loot 💸 Earn money even while offline 🛡️ Defend your base from attackers ⚔️ Buy gear to become stronger 📱 Supports Desktop, Mobile & Tablet 👥 Like the game and join the group for future updates! Click follow too for exclusive update notifications!

Last updated by the developer 24 Aug 2026, 19:28 UTC.

2,046
playing (measured 25 Aug 2026, 06:50 UTC)
112,756,544
lifetime visits
87%
liked (58,772 👍 / 8,683 👎)
97,385
favourites (0.9 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,3586,6574,007.52,04610 August 202625 August 2026
84 measurements spanning 15 days, net -807. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 563–7,452 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 84
Measured (UTC)PlayersChange
25 Aug 2026, 06:502,046+37
25 Aug 2026, 05:502,009+71
25 Aug 2026, 04:501,938-59
25 Aug 2026, 03:501,997+185
25 Aug 2026, 02:501,812-115
25 Aug 2026, 01:501,927+67
25 Aug 2026, 00:501,860+35
24 Aug 2026, 23:501,825+272
24 Aug 2026, 22:501,553+172
24 Aug 2026, 21:501,381-27
24 Aug 2026, 20:501,408-30
24 Aug 2026, 19:501,438-152
24 Aug 2026, 18:501,590-16
24 Aug 2026, 17:501,606-179
24 Aug 2026, 16:501,785-178
24 Aug 2026, 15:501,963-193
24 Aug 2026, 14:502,156-233
24 Aug 2026, 13:502,389-84
24 Aug 2026, 12:502,473+72
24 Aug 2026, 11:502,401first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
1,699 R$
Zombie Summoner
699 R$
Pro Hacker
329 R$
Explosive C4
259 R$
2x Cash
99 R$
Advanced Starter Pack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Play · welcome0 · 0.00% win
Defend · progression0 · 0.00% win
Loot · other0 · 0.00% win
Now❗ · other0 · 0.00% win
Please🥺🥺 · secret0 · 0.00% win
Your · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 202625 August 2026
83 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 83
Measured (UTC)% likedChange
25 Aug 2026, 06:5087no change
25 Aug 2026, 05:5087no change
25 Aug 2026, 04:5087no change
25 Aug 2026, 03:5087no change
25 Aug 2026, 02:5087no change
25 Aug 2026, 01:5087no change
25 Aug 2026, 00:5087no change
24 Aug 2026, 23:5087no change
24 Aug 2026, 22:5087no change
24 Aug 2026, 21:5087no change
24 Aug 2026, 20:5087no change
24 Aug 2026, 19:5087no change
24 Aug 2026, 18:5087no change
24 Aug 2026, 17:5087no change
24 Aug 2026, 16:5087no change
24 Aug 2026, 15:5087no change
24 Aug 2026, 14:5087no change
24 Aug 2026, 13:5087no change
24 Aug 2026, 12:5087no change
24 Aug 2026, 11:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.