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[4000X EXP] Hamon Game Requiem : AU

[4000X EXP] Hamon Game Requiem : AU

A Roblox experience owned by Geass Productions.

RoleplayENJoJo's Bizarre AdventureHamonVampire

Description (written by the developer; not a statement by this register)

1939, Rumors of blood-sucking monsters start spreading in an isolated town in Southern Italy. Default Controls : M1 - Punch M1 (Hold) - Heavy Punch W + W - Sprint S + S - Backwards Dash Space - Leap Forward Space Hold (With Hamon) - Climb Space Hold (With Vampire) - Super Jump G/H - Charge Hamon :CMDs for keybind changes 2x exp on weekends (fri, sat, sun) # Press ' to view inventory (Combat tool sometimes spawn IN INVENTORY) # Cross-Teaming is punishable/bannable. (EX : FIGHTING ALONGSIDE A VAMPIRE WHEN YOU'RE HUMAN)

Last updated by the developer 10 Aug 2026, 20:30 UTC.

42
playing (measured 11 Aug 2026, 06:23 UTC)
323,742
lifetime visits
66%
liked (241 👍 / 124 👎)
449
favourites (1.4 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:2321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

0% DISCOUNT COUPON
800 R$
Custom Clothing
500 R$
Name Registry
200 R$
Custom Hair
100 R$
Permanent Super Walkman
90 R$
100% DESIGNER DISCOUNT COUPON
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Ways Of Ripple · other5,324 · 18.2% win
Vampirism · other5,111 · 12.0% win
Hamon Born · other3,652 · 10.7% win
Mr. Riches · other2,869 · 4.8% win
Betrayal · other2,075 · 3.8% win
TAKE THE LAST OF MY HAMON! · other1,427 · 3.1% win
SODA OVERLOAD · other1,303 · 3.5% win
DID YOU REALLY THINK YOU COULD STAND UP TO ME? · progression1,275 · 1.3% win
HUNT OF THE ANCIENT · other403 · 0.30% win
HINJAKU HINJAKU! · other50 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

656665.515 August 2026 — 65 % liked25 August 2026 — 66 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:2366+1
15 Aug 2026, 01:2265first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.