[MEMORIES] AOT: Shattered Battlegrounds
A Roblox experience owned by Eren Yogurt 21.
Fighting & PvPENAttack On TitanBattlegroundSandbox
[MEMORIES] AOT: Shattered Battlegrounds is a fighting-pvp Roblox experience created on 2024-07-15. It has accumulated 2,547,176 lifetime visits and 7,367 favorites. Currently, 26 players are active. The game holds a 66% like percentage. It features a blocky visual style inspired by Attack On Titan, allowing players to earn currency by defeating titans and purchasing serums or outfits.
Description (written by the developer; not a statement by this register)
This game is a sandbox battleground game based off the anime "Attack On Titan". The games visual style is meant to be blocky. You can gain money by taking down mindless titans. You can use money to buy serums to eat other titan shifters or buy clan rerolls/outfits. The game currently supports PC and console although it is highly recommended to play on PC. Typing /reset will respawn you. (USE CODE !3350likes FOR REWARDS, NEXT CODE AT 3500 LIKES) (DATA WILL NOT SAVE IN A PRIVATE SERVER) Premium players get 1.5x cash If you'd like to become a titan shifter there is a random chance of you becoming one, or you can eat one with a serum. The game is still a WIP, if you got any questions or suggestions please join the communications server [PC CONTROLS] Q/E Grapple R - Equip Weapon T - Equip Blades (Eldia) F - Use Serum/Shift/Unshift V - Family Emote B - Sit N - Salute M - Hood up/down X - Buy TS/Grenades H - Spawn Horse Left Control - Toggle Shiftlock Credits to Reiuk
Last updated by the developer 25 Jul 2026, 19:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:50 | 28 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 07:20 | 66 | no change |
| 14 Aug 2026, 07:20 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.