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Monkey Life 🐒

Monkey Life 🐒

A Roblox experience owned by ;godmode me.

RoleplayENanimal roleplayprison escapekeeper vs prisoner

Description (written by the developer; not a statement by this register)

🍌 Become a Monkey and try to escape the brutal prison from extremist keepers and rebel. Or be the keeper and patrol the prison as you look out after the Monkeys, make sure to neutralize them Or you can roleplay Do not harass other players or you will be banned 🌴 Game is orchestrated to be patroling the wild prison zoo and keep them in check. Team up with your friends helps ALL GAME CONTROLS ARE SHOWN ON THE RIGHT SIDE OF YOUR SCREEN ! Follow Roblox TOS 🎮 Game created by @nqjf and @Gnarwp

Last updated by the developer 9 Aug 2026, 06:22 UTC.

9
playing (measured 10 Aug 2026, 16:34 UTC)
380,046
lifetime visits
60%
liked (412 👍 / 271 👎)
3,215
favourites (8.5 per 1k visits)
19 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:347first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Audio Changer
320 R$
Vet
200 R$
Keycard Lifetime
199 R$
SWAT Team
199 R$
PKM
129 R$
2x Stamina
90 R$
Rocks
39 R$
2x Faster Break Free
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mauled to death · other49,344 · 57.2% win
Escaped the Prison · progression16,331 · 14.8% win
Overkill · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

58605914 August 2026 — 58 % liked24 August 2026 — 59 % liked4 September 2026 — 59 % liked14 September 2026 — 59 % liked24 September 2026 — 60 % liked4 October 2026 — 60 % liked14 October 2026 — 60 % liked24 October 2026 — 60 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:0760no change
14 Oct 2026, 03:0660no change
4 Oct 2026, 03:0560no change
24 Sept 2026, 03:0460+1
14 Sept 2026, 01:3059no change
4 Sept 2026, 01:2359no change
24 Aug 2026, 23:3159+1
14 Aug 2026, 23:3058first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.