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[🪝] Grapple 100 Stages!

[🪝] Grapple 100 Stages!

A Roblox experience owned by Lotus Cyan.

AdventureENparkourobstacle coursespeedrun

Description (written by the developer; not a statement by this register)

🪝 Grapple through 100 stages! Can you beat every stage? 🏁 💯 100 challenging stages 🏆 Race to get the fastest times 🎨 Unlock new grapple skins 🎁 Get a free skin for reaching the end 🎮 Controls PC Q - Left grapple E - Right grapple Console Left Trigger - Left grapple Right Trigger - Right grapple

Last updated by the developer 14 Aug 2026, 11:39 UTC.

39
playing (measured 21 Aug 2026, 20:54 UTC)
471,904
lifetime visits
77%
liked (1,563 👍 / 468 👎)
3,613
favourites (7.7 per 1k visits)
21 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

363937.511 August 2026 — 36 players21 August 2026 — 39 players11 August 202621 August 2026
2 measurements spanning 11 days, net +3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 36–39 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5439+3
11 Aug 2026, 02:0636first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

73777515 August 2026 — 73 % liked21 August 2026 — 77 % liked25 August 2026 — 76 % liked4 September 2026 — 76 % liked14 September 2026 — 76 % liked24 September 2026 — 77 % liked4 October 2026 — 77 % liked14 October 2026 — 77 % liked24 October 2026 — 77 % liked15 August 202624 October 2026
9 measurements spanning 70 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:4677no change
14 Oct 2026, 03:4677no change
4 Oct 2026, 03:4577no change
24 Sept 2026, 03:3877+1
14 Sept 2026, 03:3776no change
4 Sept 2026, 03:3776no change
25 Aug 2026, 03:3676-1
21 Aug 2026, 20:5477+4
15 Aug 2026, 03:3673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.