Megastore Simulator
A Roblox experience owned by RedTomato.
SimulatorENmanagementstore tycoonfirst-person
Megastore Simulator is a simulator experience created on 2026-06-22. It currently has 168 players, 738,023 lifetime visits, an 84% like percentage, and 8,469 favorites.
Description (written by the developer; not a statement by this register)
Megastore Simulator is a first-person management & simulator game. Start small and grow into a massive two-floor megastore and staff. Unlock and run Bakery, Clothing, Electronics, Sports, Music, Toy & Grocery departments. 🔥 Use code "like1500" and LIKE the game for free reward!!! 👍 NEW CODE releases once the game gets 2500 Upvotes! 🎁 Special Code: mega2026 [2026.08.12 Update] What’s New 🪧 Added editable Hanging Department Signs 🎨 Added Wallpaper customization — change all store walls at once 📦 Updated product models in Grocery License 1 and Cold & Frozen License 1 🛠️ Various bug fixes and gameplay improvements
Last updated by the developer 18 Aug 2026, 09:39 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 04:50 | 88 | -16 |
| 24 Aug 2026, 03:50 | 104 | +2 |
| 24 Aug 2026, 02:50 | 102 | -13 |
| 24 Aug 2026, 01:50 | 115 | -10 |
| 24 Aug 2026, 00:50 | 125 | -3 |
| 23 Aug 2026, 23:50 | 128 | -24 |
| 23 Aug 2026, 22:50 | 152 | -3 |
| 23 Aug 2026, 21:50 | 155 | -45 |
| 23 Aug 2026, 20:50 | 200 | +28 |
| 23 Aug 2026, 19:50 | 172 | -19 |
| 23 Aug 2026, 18:50 | 191 | -7 |
| 23 Aug 2026, 17:50 | 198 | -29 |
| 23 Aug 2026, 16:50 | 227 | +4 |
| 23 Aug 2026, 15:50 | 223 | +6 |
| 23 Aug 2026, 14:50 | 217 | no change |
| 23 Aug 2026, 13:50 | 217 | -18 |
| 23 Aug 2026, 12:50 | 235 | +42 |
| 23 Aug 2026, 11:50 | 193 | +20 |
| 23 Aug 2026, 10:50 | 173 | -3 |
| 23 Aug 2026, 09:50 | 176 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:04 | 85 | +1 |
| 24 Aug 2026, 19:04 | 84 | no change |
| 24 Aug 2026, 04:50 | 84 | no change |
| 24 Aug 2026, 03:50 | 84 | no change |
| 24 Aug 2026, 02:50 | 84 | no change |
| 24 Aug 2026, 01:50 | 84 | no change |
| 24 Aug 2026, 00:50 | 84 | no change |
| 23 Aug 2026, 23:50 | 84 | no change |
| 23 Aug 2026, 22:50 | 84 | no change |
| 23 Aug 2026, 21:50 | 84 | no change |
| 23 Aug 2026, 20:50 | 84 | no change |
| 23 Aug 2026, 19:50 | 84 | no change |
| 23 Aug 2026, 18:50 | 84 | no change |
| 23 Aug 2026, 17:50 | 84 | no change |
| 23 Aug 2026, 16:50 | 84 | no change |
| 23 Aug 2026, 15:50 | 84 | no change |
| 23 Aug 2026, 14:50 | 84 | no change |
| 23 Aug 2026, 13:50 | 84 | no change |
| 23 Aug 2026, 12:50 | 84 | no change |
| 23 Aug 2026, 11:50 | 84 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.