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[⚔️ UPD] BitShinobi

[⚔️ UPD] BitShinobi

A Roblox experience owned by 3 CCU.

SimulatorENlife simulationninja themeRPG progression

[⚔️ UPD] BitShinobi is a simulator experience created on 2026-06-22. The game currently has 11 players online. It has accumulated 535,817 lifetime visits and 12,260 favorites. The title maintains a 90% like percentage. The description indicates menu-driven gameplay focused on shinobi life simulation.

Description (written by the developer; not a statement by this register)

🎁 LIKE and JOIN our group for FREE rewards and codes! LIFE SIM: Live your life as a shinobi A menu-driven life-sim in the ninja world. No open world, just your story. Live a whole shinobi life one year at a time: born into a clan, awaken a Bloodline, train your chakra, run missions, build a squad, raise a family, and pass your legacy to an heir. Every life is different. Every choice changes who you become. FEATURES: 🧬 Born with a clan, a Bloodline, and a chakra nature 🥷 Four paths: Village Shinobi, Rogue Ninja, Bounty Hunter, or Rebel 👊 Fighting styles, chakra skills, and the rare gift of Killing Intent 🦊 Host a tailed spirit and master its power ⚔️ Run missions and climb from Genin to Kage CODES • SHINOBI — 5,000 Ryo • HIDDENLEAF — 2,500 Ryo + a 2x Mastery boost • SQUADMATE — 2 Recruit Tokens Disclaimer: This project might or might not contain inspired content created out of admiration and appreciation for the original work.

Last updated by the developer 27 Jul 2026, 22:54 UTC.

11
playing (measured 10 Aug 2026, 18:05 UTC)
535,817
lifetime visits
90%
liked (5,701 👍 / 626 👎)
12,362
favourites (23.1 per 1k visits)
22 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:0537first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Mode
749 R$
Legacy Blessing
299 R$
Blood of Legends
299 R$
VIP Pass
299 R$
+1 Action Per Year
199 R$
2× Ryo
179 R$
2× Mastery
179 R$
2× Progress
179 R$
Extra Save Slots
149 R$
Longevity
149 R$
Extra Squad Slots
119 R$
Lucky Birth
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:4690no change
14 Aug 2026, 20:4590first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.