MT. ANNAPURNA ❄️ [BETA]
A Roblox experience owned by MISI Entertainment.
SimulatorENsimulationsurvivaloutdoor
Description (written by the developer; not a statement by this register)
🏔️ Attempt one of the world's most demanding mountains in a realistic mountaineering experience. ❄️ Ascend Mount Annapurna using ice axes, fixed ropes, and carefully planned routes while battling altitude, freezing temperatures, and unpredictable Himalayan storms. Reach the summit—or complete the ultimate challenge by safely returning to Base Camp. 👍 Give the game a like and join to the group if you want to stay updated! 🕹️ CONTROLS: Shift - Sprint Control - Shiftlock 🎮 CONSOLE CONTROLS Y - Sprint ⚠️ Game is still in early stages. Expect fast updates.
Last updated by the developer 17 Aug 2026, 12:38 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 54 | -20 |
| 10 Aug 2026, 20:03 | 74 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 59 | +1 |
| 15 Aug 2026, 06:03 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.