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amazing 2 📦 [BETA]

amazing 2 📦 [BETA]

A Roblox experience owned by Amazing Delivery Game.

SimulatorENdeliverysimulationbeta

amazing 2 📦 [BETA] is a simulator experience created on 2026-06-23. It currently has 545,871 lifetime visits, 4,749 favorites, and a 74% like percentage. The game is in beta status with private servers available to all players.

Description (written by the developer; not a statement by this register)

📦 Fulfill your dreams of endlessly delivering packages, again! 🛠️ This game is in beta and bugs are expected, please report anything found in the official server! 📝Note: Private servers are available to all players for free!

Last updated by the developer 25 Jul 2026, 10:05 UTC.

5
playing (measured 10 Aug 2026, 15:01 UTC)
545,871
lifetime visits
74%
liked (841 👍 / 294 👎)
4,806
favourites (8.8 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
+20% Luck
199 R$
+20% Money
149 R$
+20% XP
149 R$
Customize Anywhere
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:3674no change
14 Aug 2026, 20:3674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.