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Anime Souls [NEW]

Anime Souls [NEW]

A Roblox experience owned by LDS III.

RacingENanimerpgclicker

Anime Souls [NEW] is a racing experience created on 2026-06-24. It has recorded 2,840,765 lifetime visits and currently has 150 players. The experience holds 33,331 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Anime Souls! Release Code: AS, Belly Click to Gain Power! ⚡ Defeat Enemies! 🤛 Earn Coins! 🪙 Get Weapons! ⚔️ Summon Units! ⭐ Explore Worlds! 🌎 Beta version, so there may be more bugs.

Last updated by the developer 5 Aug 2026, 02:31 UTC.

95
playing (measured 21 Aug 2026, 20:54 UTC)
2,897,350
lifetime visits
96%
liked (16,320 👍 / 736 👎)
33,709
favourites (11.6 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9529519510 August 2026 — 295 players21 August 2026 — 95 players10 August 202621 August 2026
2 measurements spanning 11 days, net -200. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–325 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5495-200
10 Aug 2026, 14:16295first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky
799 R$
Mega Storage
399 R$
x3 Spin
399 R$
+2 Units Equip
399 R$
Two Weapon Style
399 R$
VIP
299 R$
Super Lucky
299 R$
x2 Coins
299 R$
x2 Power
299 R$
+3 Units Summon
199 R$
Fast Summon
199 R$
Lucky
99 R$
Small Storage
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 2026 — 96 % liked21 August 2026 — 96 % liked24 August 2026 — 96 % liked3 September 2026 — 96 % liked14 August 20263 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:4696no change
24 Aug 2026, 06:4696no change
21 Aug 2026, 20:5496no change
14 Aug 2026, 06:4596first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.