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Snatch the Statue

Snatch the Statue

A Roblox experience owned by Simber Games.

MinigamesENslap mechanicitem unboxingstatue hold

Description (written by the developer; not a statement by this register)

🛑 SLAP: Hit targets and opponents to earn cash! 🏆 Statue: Steal the statue and hold it for as long as you can! 📦 UNBOX: Spend your earnings on unique crates loaded with unique weapons! 🧪 FUSE: Got duplicates? Merge 5 identical tools to instantly open the next crate tier! Get on the weekly leaderboard for exclusive rewards! 👍 Like and Favorite the game to support new updates!

Last updated by the developer 14 Aug 2026, 14:15 UTC.

17
playing (measured 14 Aug 2026, 15:06 UTC)
68,722
lifetime visits
55%
liked (66 👍 / 54 👎)
161
favourites (2.3 per 1k visits)
26 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 15:0616first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Win · progression14,122 · 100.0% win
Completing Tutorial · welcome13,606 · 87.0% win
3 Wins · progression3,491 · 54.7% win
5 Wins · progression1,870 · 22.4% win
10 Wins.png · progression699 · 14.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

545554.515 August 2026 — 54 % liked25 August 2026 — 55 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 17:0755+1
15 Aug 2026, 17:0754first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.